/// <inheritoc/> protected internal override void Initialize(int layoutIndex) { if (property != null) { guiDistributionField = new GUIFloatDistributionField(new GUIContent(title)); guiDistributionField.OnChanged += OnFieldValueChanged; guiDistributionField.OnConfirmed += OnFieldValueConfirm; guiDistributionField.OnFocusLost += OnFieldValueConfirm; layout.AddElement(layoutIndex, guiDistributionField); } }
/// <inheritoc/> protected internal override void Initialize(int layoutIndex) { if (property != null) { guiDistributionField = new GUIFloatDistributionField(new GUIContent(title)); guiDistributionField.OnCurveChanged += () => { StartUndo(); property.SetValue(guiDistributionField.Value); state |= InspectableState.ModifyInProgress; EndUndo(); }; guiDistributionField.OnConstantModified += (x, y) => OnFieldValueChanged(); guiDistributionField.OnConstantConfirmed += (rangeComp, vectorComp) => { OnFieldValueConfirm(); if (rangeComp == RangeComponent.Min) { StartUndo("min." + vectorComp.ToString()); } else { StartUndo("max." + vectorComp.ToString()); } }; guiDistributionField.OnConstantFocusChanged += (focus, rangeComp, vectorComp) => { if (focus) { if (rangeComp == RangeComponent.Min) { StartUndo("min." + vectorComp.ToString()); } else { StartUndo("max." + vectorComp.ToString()); } } else { OnFieldValueConfirm(); } }; layout.AddElement(layoutIndex, guiDistributionField); } }
private static extern void Internal_create3(GUIFloatDistributionField managedInstance, string style);
private static extern void Internal_create2(GUIFloatDistributionField managedInstance, LocString labelText, string style);
private static extern void Internal_create0(GUIFloatDistributionField managedInstance, ref GUIContent labelContent, string style);