public static GameTimeInfo DeserializeLengthDelimited(Stream stream, GameTimeInfo instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.Position; return(GameTimeInfo.Deserialize(stream, instance, num)); }
public override bool Equals(object obj) { GameTimeInfo gameTimeInfo = obj as GameTimeInfo; if (gameTimeInfo == null) { return(false); } if (this.HasIsUnlimitedPlayTime != gameTimeInfo.HasIsUnlimitedPlayTime || this.HasIsUnlimitedPlayTime && !this.IsUnlimitedPlayTime.Equals(gameTimeInfo.IsUnlimitedPlayTime)) { return(false); } if (this.HasPlayTimeExpires != gameTimeInfo.HasPlayTimeExpires || this.HasPlayTimeExpires && !this.PlayTimeExpires.Equals(gameTimeInfo.PlayTimeExpires)) { return(false); } if (this.HasIsSubscription != gameTimeInfo.HasIsSubscription || this.HasIsSubscription && !this.IsSubscription.Equals(gameTimeInfo.IsSubscription)) { return(false); } if (this.HasIsRecurringSubscription == gameTimeInfo.HasIsRecurringSubscription && (!this.HasIsRecurringSubscription || this.IsRecurringSubscription.Equals(gameTimeInfo.IsRecurringSubscription))) { return(true); } return(false); }
public static GameTimeInfo DeserializeLengthDelimited(Stream stream) { GameTimeInfo gameTimeInfo = new GameTimeInfo(); GameTimeInfo.DeserializeLengthDelimited(stream, gameTimeInfo); return(gameTimeInfo); }
public static GameAccountState Deserialize(Stream stream, GameAccountState instance, long limit) { while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 18) { if (num != 26) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.GameStatus == null) { instance.GameStatus = GameStatus.DeserializeLengthDelimited(stream); } else { GameStatus.DeserializeLengthDelimited(stream, instance.GameStatus); } } else if (instance.GameTimeInfo == null) { instance.GameTimeInfo = GameTimeInfo.DeserializeLengthDelimited(stream); } else { GameTimeInfo.DeserializeLengthDelimited(stream, instance.GameTimeInfo); } } else if (instance.GameLevelInfo == null) { instance.GameLevelInfo = GameLevelInfo.DeserializeLengthDelimited(stream); } else { GameLevelInfo.DeserializeLengthDelimited(stream, instance.GameLevelInfo); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameTimeInfo Deserialize(Stream stream, GameTimeInfo instance, long limit) { while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 24) { if (num2 != 40) { if (num2 != 48) { if (num2 != 56) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.IsRecurringSubscription = ProtocolParser.ReadBool(stream); } } else { instance.IsSubscription = ProtocolParser.ReadBool(stream); } } else { instance.PlayTimeExpires = ProtocolParser.ReadUInt64(stream); } } else { instance.IsUnlimitedPlayTime = ProtocolParser.ReadBool(stream); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameTimeInfo Deserialize(Stream stream, GameTimeInfo instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 24) { instance.IsUnlimitedPlayTime = ProtocolParser.ReadBool(stream); } else if (num == 40) { instance.PlayTimeExpires = ProtocolParser.ReadUInt64(stream); } else if (num == 48) { instance.IsSubscription = ProtocolParser.ReadBool(stream); } else if (num == 56) { instance.IsRecurringSubscription = ProtocolParser.ReadBool(stream); } else { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static void Serialize(Stream stream, GameAccountState instance) { if (instance.HasGameLevelInfo) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameLevelInfo.GetSerializedSize()); GameLevelInfo.Serialize(stream, instance.GameLevelInfo); } if (instance.HasGameTimeInfo) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.GameTimeInfo.GetSerializedSize()); GameTimeInfo.Serialize(stream, instance.GameTimeInfo); } if (instance.HasGameStatus) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.GameStatus.GetSerializedSize()); GameStatus.Serialize(stream, instance.GameStatus); } }
public static void Serialize(Stream stream, GameTimeInfo instance) { if (instance.HasIsUnlimitedPlayTime) { stream.WriteByte(24); ProtocolParser.WriteBool(stream, instance.IsUnlimitedPlayTime); } if (instance.HasPlayTimeExpires) { stream.WriteByte(40); ProtocolParser.WriteUInt64(stream, instance.PlayTimeExpires); } if (instance.HasIsSubscription) { stream.WriteByte(48); ProtocolParser.WriteBool(stream, instance.IsSubscription); } if (instance.HasIsRecurringSubscription) { stream.WriteByte(56); ProtocolParser.WriteBool(stream, instance.IsRecurringSubscription); } }
public void Serialize(Stream stream) { GameTimeInfo.Serialize(stream, this); }
public static GameTimeInfo Deserialize(Stream stream, GameTimeInfo instance) { return(GameTimeInfo.Deserialize(stream, instance, -1L)); }
public override bool Equals(object obj) { GameTimeInfo gameTimeInfo = obj as GameTimeInfo; return(gameTimeInfo != null && this.HasIsUnlimitedPlayTime == gameTimeInfo.HasIsUnlimitedPlayTime && (!this.HasIsUnlimitedPlayTime || this.IsUnlimitedPlayTime.Equals(gameTimeInfo.IsUnlimitedPlayTime)) && this.HasPlayTimeExpires == gameTimeInfo.HasPlayTimeExpires && (!this.HasPlayTimeExpires || this.PlayTimeExpires.Equals(gameTimeInfo.PlayTimeExpires)) && this.HasIsSubscription == gameTimeInfo.HasIsSubscription && (!this.HasIsSubscription || this.IsSubscription.Equals(gameTimeInfo.IsSubscription)) && this.HasIsRecurringSubscription == gameTimeInfo.HasIsRecurringSubscription && (!this.HasIsRecurringSubscription || this.IsRecurringSubscription.Equals(gameTimeInfo.IsRecurringSubscription))); }
public void SetGameTimeInfo(GameTimeInfo val) { this.GameTimeInfo = val; }