public void Tick() { m_coroutineManager.Tick(); if (m_isDirty) { ResetCameraDepth(); m_isDirty = false; } }
public void Tick() { if (m_coroutineHelper != null) { m_coroutineHelper.Tick(); } if (m_assetLoader != null) { m_assetLoader.Tick(); } if (m_taskManager != null) { m_taskManager.Tick(); } if (m_sceneTree != null) { m_sceneTree.Tick(); } }
public void Tick() { m_coroutineManager.Tick(); }