public static bool build_behavior_tree(BehaviorTree bt) { bt.SetClassNameString("BehaviorTree"); bt.SetId(-1); bt.SetName("node_test/enter_exit_action_ut_1"); bt.IsFSM = false; #if !BEHAVIAC_RELEASE bt.SetAgentType("AgentNodeTest"); #endif // children { Parallel_bt_node_test_enter_exit_action_ut_1_node0 node0 = new Parallel_bt_node_test_enter_exit_action_ut_1_node0(); node0.SetClassNameString("Parallel"); node0.SetId(0); #if !BEHAVIAC_RELEASE node0.SetAgentType("AgentNodeTest"); #endif // attachments { Precondition_bt_node_test_enter_exit_action_ut_1_attach1 attach1 = new Precondition_bt_node_test_enter_exit_action_ut_1_attach1(); attach1.SetClassNameString("Precondition"); attach1.SetId(1); #if !BEHAVIAC_RELEASE attach1.SetAgentType("AgentNodeTest"); #endif node0.Attach(attach1, true, false, false); } { Effector_bt_node_test_enter_exit_action_ut_1_attach2 attach2 = new Effector_bt_node_test_enter_exit_action_ut_1_attach2(); attach2.SetClassNameString("Effector"); attach2.SetId(2); #if !BEHAVIAC_RELEASE attach2.SetAgentType("AgentNodeTest"); #endif node0.Attach(attach2, false, true, false); } bt.AddChild(node0); { WaitforSignal node3 = new WaitforSignal(); node3.SetClassNameString("WaitforSignal"); node3.SetId(3); #if !BEHAVIAC_RELEASE node3.SetAgentType("AgentNodeTest"); #endif // attachments { Precondition_bt_node_test_enter_exit_action_ut_1_attach4 attach4 = new Precondition_bt_node_test_enter_exit_action_ut_1_attach4(); attach4.SetClassNameString("Precondition"); attach4.SetId(4); #if !BEHAVIAC_RELEASE attach4.SetAgentType("AgentNodeTest"); #endif node3.Attach(attach4, true, false, false); } { Effector_bt_node_test_enter_exit_action_ut_1_attach5 attach5 = new Effector_bt_node_test_enter_exit_action_ut_1_attach5(); attach5.SetClassNameString("Effector"); attach5.SetId(5); #if !BEHAVIAC_RELEASE attach5.SetAgentType("AgentNodeTest"); #endif node3.Attach(attach5, false, true, false); } node0.AddChild(node3); { Condition_bt_node_test_enter_exit_action_ut_1_node6 node6 = new Condition_bt_node_test_enter_exit_action_ut_1_node6(); node6.SetClassNameString("Condition"); node6.SetId(6); #if !BEHAVIAC_RELEASE node6.SetAgentType("AgentNodeTest"); #endif node3.SetCustomCondition(node6); node3.SetHasEvents(node3.HasEvents() | node6.HasEvents()); } node0.SetHasEvents(node0.HasEvents() | node3.HasEvents()); } { True node7 = new True(); node7.SetClassNameString("True"); node7.SetId(7); #if !BEHAVIAC_RELEASE node7.SetAgentType("AgentNodeTest"); #endif node0.AddChild(node7); node0.SetHasEvents(node0.HasEvents() | node7.HasEvents()); } bt.SetHasEvents(bt.HasEvents() | node0.HasEvents()); } return true; }
public static bool build_behavior_tree(BehaviorTree bt) { bt.SetClassNameString("BehaviorTree"); bt.SetId(-1); bt.SetName("node_test/enter_exit_action_ut_1"); #if !BEHAVIAC_RELEASE bt.SetAgentType("AgentNodeTest"); #endif // children { Parallel_bt_node_test_enter_exit_action_ut_1_node0 node0 = new Parallel_bt_node_test_enter_exit_action_ut_1_node0(); node0.SetClassNameString("Parallel"); node0.SetId(0); #if !BEHAVIAC_RELEASE node0.SetAgentType("AgentNodeTest"); #endif bt.AddChild(node0); { WaitforSignal_bt_node_test_enter_exit_action_ut_1_node3 node3 = new WaitforSignal_bt_node_test_enter_exit_action_ut_1_node3(); node3.SetClassNameString("WaitforSignal"); node3.SetId(3); #if !BEHAVIAC_RELEASE node3.SetAgentType("AgentNodeTest"); #endif // attachments { Predicate_bt_node_test_enter_exit_action_ut_1_attach5 attach5 = new Predicate_bt_node_test_enter_exit_action_ut_1_attach5(); attach5.SetClassNameString("Predicate"); attach5.SetId(5); #if !BEHAVIAC_RELEASE attach5.SetAgentType("AgentNodeTest"); #endif node3.Attach(attach5); } node0.AddChild(node3); node0.SetHasEvents(node0.HasEvents() | node3.HasEvents()); } { True node4 = new True(); node4.SetClassNameString("True"); node4.SetId(4); #if !BEHAVIAC_RELEASE node4.SetAgentType("AgentNodeTest"); #endif node0.AddChild(node4); node0.SetHasEvents(node0.HasEvents() | node4.HasEvents()); } bt.SetHasEvents(bt.HasEvents() | node0.HasEvents()); } return true; }