public override void Process() { // 기본 영주 정보 얻어오기 fmLord lord = null; m_session.TryGetLord(out lord); // 프로토콜 RQ using (var recvfmProtocol = new PT_CG_Item_Equip_RQ()) { // 프로토콜 Read recvfmProtocol.Deserialize(m_recvPacket); // 프로토콜 RS using (var sendfmProtocol = new PT_CG_Item_Equip_RS()) { // check if (null == lord) { sendfmProtocol.m_eErrorCode = eErrorCode.Auth_PleaseLogin; m_session.SendPacket(sendfmProtocol); return; } // check state if (lord.State != eLordState.Normal) { sendfmProtocol.m_eErrorCode = eErrorCode.Auth_PleaseLogin; m_session.SendPacket(sendfmProtocol); return; } // 아이템 장착 lord.TryEquip(recvfmProtocol, sendfmProtocol); // 프로토콜 send m_session.SendPacket(sendfmProtocol); if (sendfmProtocol.m_eErrorCode == eErrorCode.Success) { // 로그 남기기 ArchiveExecuter.Instance.Push(new Msg_Log_Act(m_server.dbLog(), new fmLogAct { Time = fmServerTime.Now, PType = sendfmProtocol.GeteProtocolType(), AccId = lord.AccId, Lv = lord.GetLv(), Gold = lord.GetGold(), C1 = lord.GetRuby(), C2 = lord.GetStone(), } )); } } } }
public override void Process() { // 기본 영주 정보 얻어오기 fmLord lord = null; m_session.TryGetLord(out lord); // 프로토콜 RQ using (var recvfmProtocol = new PT_CG_Lord_GetLord_RQ()) { // 프로토콜 Read recvfmProtocol.Deserialize(m_recvPacket); // 프로토콜 RS using (var sendfmProtocol = new PT_CG_Lord_GetLord_RS()) { if (null == lord) { sendfmProtocol.m_eErrorCode = eErrorCode.Auth_PleaseLogin; m_session.SendPacket(sendfmProtocol); return; } using (var query = new urq_GetOtherLord(eRedis.Game)) { query.i_strName = recvfmProtocol.Name; sendfmProtocol.m_eErrorCode = query.Execute(); if (sendfmProtocol.m_eErrorCode == eErrorCode.Success) { sendfmProtocol.Lv = query.o_lordBase.Lv; sendfmProtocol.Items = query.o_items.Where(x => x.Equip == true).ToList(); } } m_session.SendPacket(sendfmProtocol); } } }
public override void Process() { // 기본 영주 정보 얻어오기 fmLord lord = null; m_session.TryGetLord(out lord); // 프로토콜 RQ using (var recvfmProtocol = new PT_CG_Rank_GetList_RQ()) { recvfmProtocol.Deserialize(m_recvPacket); using (var sendfmProtocol = new PT_CG_Rank_GetList_RS()) { if (null == lord) { sendfmProtocol.m_eErrorCode = eErrorCode.Auth_PleaseLogin; m_session.SendPacket(sendfmProtocol); return; } using (var db = new urq_GetRank(eRedis.Game)) { db.i_rankerKey = new fmRankerKey { AccId = lord.AccId, Name = lord.GetName() }; sendfmProtocol.m_eErrorCode = db.Execute(); sendfmProtocol.m_list = db.o_rankers; sendfmProtocol.m_nMyRank = db.o_myRank; m_session.SendPacket(sendfmProtocol); } } } }
public override void Process() { // 기본 영주 정보 얻어오기 fmLord lord = null; m_session.TryGetLord(out lord); // 프로토콜 RQ using (var recvfmProtocol = new PT_CG_Item_GetList_RQ()) { // 프로토콜 Read recvfmProtocol.Deserialize(m_recvPacket); // 프로토콜 RS using (var sendfmProtocol = new LZ4_PT_CG_Item_GetList_RS()) { // check if (null == lord) { sendfmProtocol.m_eErrorCode = eErrorCode.Auth_PleaseLogin; m_session.SendPacket(sendfmProtocol); return; } // check state if (lord.State != eLordState.Normal) { sendfmProtocol.m_eErrorCode = eErrorCode.Auth_PleaseLogin; m_session.SendPacket(sendfmProtocol); return; } // 아이템 정보 얻기 lord.TryGetItems(sendfmProtocol); // 프로토콜 전송 m_session.SendPacket(sendfmProtocol); } } }
public override void Process() { fmLord lord = null; //Logger.Debug("Msg_Session_Remove start"); if (true == m_session.TryGetLord(out lord)) { //Logger.Debug("TryGetLord lord"); //if (lord.State == eLordState.Maze) //{ // //BattleExecuter.Instance.Push(new Msg_Maze_Delegate_Leave(lord)); //} //else { LordManager.Instance.Logout(lord); } } //Logger.Debug("Msg_Session_Remove end"); ClientSessionManager.Instance.Remove(m_session); }