public SaveGameInfo(string title_, string author_, string saveDate_, ActiveGame gameref_)
 {
     title    = title_;
     author   = author_;
     saveDate = saveDate_;
     gameRef  = gameref_;
 }
示例#2
0
        private async void importEdit_Click(object sender, RoutedEventArgs e)
        {
            //open up windows dialog to pick file
            FileOpenPicker picker = new FileOpenPicker();

            picker.FileTypeFilter.Add(".json");
            picker.FileTypeFilter.Add(".agf");
            picker.ViewMode = PickerViewMode.List;

            StorageFile file = await picker.PickSingleFileAsync();

            if (file == null)
            {
                return;
            }


            string contents = "";

            try
            {
                contents = await UWPIO.storageFileToString(file);

                game = new ActiveGame(AdventureGame.loadFromString(contents));
            } catch (Exception x)
            {
                await new MessageDialog("Invalid Adventuregame Selected", "Error").ShowAsync();
                return;
            }

            refresh();
        }
示例#3
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        public Creator()
        {
            game = new ActiveGame(AdventureGame.loadFromString(DEF_GAME_TXT));
            game.start();

            currentState = game.data.states[game.position];

            this.InitializeComponent();
            refresh();
        }
示例#4
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        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            dynamic g = e.Parameter;

            if (g is ActiveGame)
            {
                game = g;
            }
            else if (g is AdventureGame)
            {
                game = new ActiveGame(g);
            }

            base.OnNavigatedTo(e);
            refresh();
        }
        async void updateGames()
        {
            Games = new ObservableCollection <SaveGameInfo>();

            List <string> fileList = await UWPIO.listFiles(UWPIO.SAVEDIR);

            foreach (string f in fileList)
            {
                int l = f.Length;
                if (f.Substring(l - 5) == ".json" || f.Substring(l - 4) == ".agf")
                {
                    string fname   = UWPIO.SAVEDIR + "\\" + f;
                    string content = await UWPIO.readFile(fname);

                    ActiveGame ag = loadFromString(content);

                    Games.Add(new SaveGameInfo(ag.getTitle(), ag.getAuthor(),
                                               await UWPIO.dateModifiedAsync(fname), ag));
                }
            }

            updateProperty(nameof(Games));
        }
示例#6
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        //option click handler
        protected override async void OnNavigatedTo(NavigationEventArgs e)
        {
            //depending on who entered, we do different things
            dynamic g = e.Parameter;

            if (g is ActiveGame)
            {
                game = g;
            }
            else
            {
                //load from path
                dynamic       btn       = e.Parameter;
                string        file_path = btn.Tag;
                AdventureGame ag        = AdventureGame.loadFromString(await UWPIO.readFile(UWPIO.GAMEDIR + "\\" + file_path));
                game = new ActiveGame(ag);
                game.start();
            }

            base.OnNavigatedTo(e);

            refresh();
        }
        public static ActiveGame loadFromString(string json_str)
        {
            ActiveGame ag = JsonConvert.DeserializeObject <ActiveGame>(json_str);

            return(ag);
        }
示例#8
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        public static string saveToString(ActiveGame adv_obj)
        {
            string ser = JsonConvert.SerializeObject(adv_obj);

            return(ser);
        }