示例#1
0
        public static FrameObjectAnimation ChristmasLights()
        {
            ColourObject[]      colourObjArray = new ColourObject[3];
            ColourObjectFrame[] Frames         = new ColourObjectFrame[3];

            for (int i = 0; i < 3; ++i)
            {
                colourObjArray[i] = new ColourObject(255, 215, 0, (KeyBoardPart)(i + 1));
            }
            Frames[0] = new ColourObjectFrame(colourObjArray);


            for (int y = 0; y < 3; ++y)
            {
                colourObjArray[y] = new ColourObject(0, 0, 0, (KeyBoardPart)(y + 1));
            }
            Frames[1] = new ColourObjectFrame(colourObjArray);


            for (int z = 0; z < 3; ++z)
            {
                colourObjArray[z] = new ColourObject(0, 255, 0, (KeyBoardPart)(z + 1));
            }
            Frames[2] = new ColourObjectFrame(colourObjArray);

            return(new FrameObjectAnimation(Frames));
        }
示例#2
0
        public static FrameObjectAnimation BasicSlowBreathing()
        {
            ColourObject cObj1;
            ColourObject cObj2;
            ColourObject cObj3;

            ColourObjectFrame[] Frames = new ColourObjectFrame[510];

            int idx = 0;

            for (byte i = 255; i > 0; i--)
            {
                cObj1 = new ColourObject(0, 0, i, KeyBoardPart.LEFT);
                cObj2 = new ColourObject(0, i, 0, KeyBoardPart.MIDDLE);
                cObj3 = new ColourObject(i, 0, 0, KeyBoardPart.RIGHT);

                Frames[idx] = new ColourObjectFrame(new ColourObject[] { cObj1, cObj2, cObj3 });
                idx++;
            }

            for (byte y = 0; y < 255; y++)
            {
                cObj1 = new ColourObject(0, 0, y, KeyBoardPart.LEFT);
                cObj2 = new ColourObject(0, y, 0, KeyBoardPart.MIDDLE);
                cObj3 = new ColourObject(y, 0, 0, KeyBoardPart.RIGHT);

                Frames[idx] = new ColourObjectFrame(new ColourObject[] { cObj1, cObj2, cObj3 });
                idx++;
            }

            return(new FrameObjectAnimation(Frames, 0));
        }
示例#3
0
        public static ColourObjectFrame BGRKeyboard()
        {
            ColourObject cObj1 = new ColourObject(0, 0, 255, KeyBoardPart.LEFT);
            ColourObject cObj2 = new ColourObject(0, 255, 0, KeyBoardPart.MIDDLE);
            ColourObject cObj3 = new ColourObject(255, 0, 0, KeyBoardPart.RIGHT);

            return(new ColourObjectFrame(new ColourObject[] { cObj1, cObj2, cObj3 }));
        }
示例#4
0
        public static ColourObjectFrame WhiteKeyboard()
        {
            ColourObject c1 = new ColourObject(255, 255, 255, KeyBoardPart.LEFT);

            return(new ColourObjectFrame(new ColourObject[3] {
                c1, c1, c1
            }));
        }
示例#5
0
        private static void SetKeyboardColour(ColourObjectFrame colour)
        {
            ColourObject[] objArray    = new ColourObject[] { colour.getColourObject(0), colour.getColourObject(1), colour.getColourObject(2) };
            byte[]         ColourArray = new byte[3];

            for (int i = 0; i < 3; ++i)
            {
                ColourArray = objArray[i].getColours();
                _keyboard.SetColor(ColourArray[0], ColourArray[1], ColourArray[2], objArray[i].getPart());
            }
        }
示例#6
0
        public static FrameObjectAnimation FlashingLights()
        {
            ColourObject[] cObjArray = new ColourObject[3];

            for (byte i = 0; i < 3; ++i)
            {
                cObjArray[i] = new ColourObject(255, 0, 0, (KeyBoardPart)(i + 1));
            }

            ColourObjectFrame Frame1 = new ColourObjectFrame(cObjArray);

            for (byte i = 0; i < 3; ++i)
            {
                cObjArray[i] = new ColourObject(0, 255, 0, (KeyBoardPart)(i + 1));
            }

            ColourObjectFrame Frame3 = new ColourObjectFrame(cObjArray);

            for (byte i = 0; i < 3; ++i)
            {
                cObjArray[i] = new ColourObject(0, 0, 255, (KeyBoardPart)(i + 1));
            }

            ColourObjectFrame Frame5 = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(0, 0, 255, KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(0, 255, 0, KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(255, 0, 0, KeyBoardPart.RIGHT);

            ColourObjectFrame Frame7 = new ColourObjectFrame(cObjArray);

            for (byte i = 0; i < 3; ++i)
            {
                cObjArray[i] = new ColourObject(0, 0, 0, (KeyBoardPart)(i + 1));
            }

            ColourObjectFrame BlankFrame = new ColourObjectFrame(cObjArray);

            return(new FrameObjectAnimation(new ColourObjectFrame[] { Frame1, BlankFrame, Frame3, BlankFrame, Frame5, BlankFrame, Frame7, BlankFrame }, 500));
        }
示例#7
0
        public static FrameObjectAnimation BasicColourWave()
        {
            ColourObject cObj1 = new ColourObject(0, 0, 255, KeyBoardPart.LEFT);
            ColourObject cObj2 = new ColourObject(0, 255, 0, KeyBoardPart.MIDDLE);
            ColourObject cObj3 = new ColourObject(255, 0, 0, KeyBoardPart.RIGHT);

            ColourObjectFrame Frame1 = new ColourObjectFrame(new ColourObject[] { cObj1, cObj2, cObj3 });

            cObj1 = new ColourObject(255, 0, 0, KeyBoardPart.LEFT);
            cObj2 = new ColourObject(0, 0, 255, KeyBoardPart.MIDDLE);
            cObj3 = new ColourObject(0, 255, 0, KeyBoardPart.RIGHT);

            ColourObjectFrame Frame2 = new ColourObjectFrame(new ColourObject[] { cObj1, cObj2, cObj3 });

            cObj1 = new ColourObject(0, 255, 0, KeyBoardPart.LEFT);
            cObj2 = new ColourObject(255, 0, 0, KeyBoardPart.MIDDLE);
            cObj3 = new ColourObject(0, 0, 255, KeyBoardPart.RIGHT);

            ColourObjectFrame Frame3 = new ColourObjectFrame(new ColourObject[] { cObj1, cObj2, cObj3 });

            return(new FrameObjectAnimation(new ColourObjectFrame[] { Frame1, Frame2, Frame3 }, 500));
        }
示例#8
0
        public static FrameObjectAnimation TransformingLights()
        {
            ColourObject[]      cObjArray       = new ColourObject[3];
            ColourObjectFrame[] AnimationFrames = new ColourObjectFrame[15];

            cObjArray[0] = new ColourObject(0, 0, 255, KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(KeyBoardPart.RIGHT);

            AnimationFrames[0] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(0, 0, 255, KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(KeyBoardPart.RIGHT);

            AnimationFrames[1] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(0, 0, 255, KeyBoardPart.RIGHT);

            AnimationFrames[2] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(0, 255, 0, KeyBoardPart.RIGHT);

            AnimationFrames[3] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(0, 255, 0, KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(KeyBoardPart.RIGHT);

            AnimationFrames[4] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(0, 255, 0, KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(KeyBoardPart.RIGHT);

            AnimationFrames[5] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(255, 0, 0, KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(KeyBoardPart.RIGHT);

            AnimationFrames[6] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(255, 0, 0, KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(KeyBoardPart.RIGHT);

            AnimationFrames[7] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(255, 0, 0, KeyBoardPart.RIGHT);

            AnimationFrames[8] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(0, 0, 255, KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(0, 0, 0, KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(255, 0, 0, KeyBoardPart.RIGHT);

            AnimationFrames[9] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(0, 0, 0, KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(0, 0, 255, KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(255, 0, 0, KeyBoardPart.RIGHT);

            AnimationFrames[10] = new ColourObjectFrame(cObjArray);

            cObjArray[0] = new ColourObject(0, 255, 0, KeyBoardPart.LEFT);
            cObjArray[1] = new ColourObject(0, 0, 255, KeyBoardPart.MIDDLE);
            cObjArray[2] = new ColourObject(255, 0, 0, KeyBoardPart.RIGHT);

            AnimationFrames[11] = new ColourObjectFrame(cObjArray);

            for (int i = 0; i < 3; ++i)
            {
                cObjArray[i] = new ColourObject(255, 0, 0, (KeyBoardPart)(i + 1));
            }

            AnimationFrames[12] = new ColourObjectFrame(cObjArray);

            for (int i = 0; i < 3; ++i)
            {
                cObjArray[i] = new ColourObject(0, 255, 0, (KeyBoardPart)(i + 1));
            }

            AnimationFrames[13] = new ColourObjectFrame(cObjArray);

            for (int i = 0; i < 3; ++i)
            {
                cObjArray[i] = new ColourObject(0, 0, 255, (KeyBoardPart)(i + 1));
            }

            AnimationFrames[14] = new ColourObjectFrame(cObjArray);

            return(new FrameObjectAnimation(AnimationFrames, 500));
        }