示例#1
0
 public override void Draw(SceneGame scene, DrawPass pass)
 {
     ProtoEffect.Draw(scene, Sword.GetBlade(BladeLength));
 }
示例#2
0
 public void Draw(Scene scene)
 {
     ProtoEffect.Draw(scene, Position);
 }
示例#3
0
 public override void Draw(SceneGame scene, DrawPass pass)
 {
     ProtoEffect.Draw(scene, Position);
 }
示例#4
0
 public void Draw(Scene scene)
 {
     ProtoEffect.Draw(scene, Position + Offset.Value);
 }