/// <summary> /// Change between demo, default, and UT data sets /// </summary> /// <param name="SetEnum"></param> public void SetDataSourceDataSet(DataSourceDataSetEnum SetEnum) { // Avatar must be reset before Student, because Student needs the default avatar AvatarItemBackend.SetDataSourceDataSet(SetEnum); KioskSettingsBackend.SetDataSourceDataSet(SetEnum); SchoolDismissalSettingsBackend.SetDataSourceDataSet(SetEnum); StudentBackend.SetDataSourceDataSet(SetEnum); }
/// <summary> /// Change between demo, default, and UT data sets /// </summary> /// <param name="SetEnum"></param> public void SetDataSourceDataSet(DataSourceDataSetEnum SetEnum) { // Avatar must be reset before Student, because Student needs the default avatar AvatarItemBackend.SetDataSourceDataSet(SetEnum); FactoryInventoryBackend.SetDataSourceDataSet(SetEnum); GameBackend.SetDataSourceDataSet(SetEnum); KioskSettingsBackend.SetDataSourceDataSet(SetEnum); SchoolDismissalSettingsBackend.SetDataSourceDataSet(SetEnum); SchoolCalendarBackend.SetDataSourceDataSet(SetEnum); IdentityBackend.SetDataSourceDataSet(SetEnum); StudentBackend.SetDataSourceDataSet(SetEnum); }