public void Tick(int damageValue) { int damage = damageValue; if (zombies.Count == 0) //no more zombies (or initial empty list) { Console.WriteLine(" All zombies killed."); Stop(); } Console.Write("\n Press any key to shoot a zombie."); var inp = Console.ReadLine(); if (inp == "q") { Stop(); } Console.Write($" [!] - { zombies[0].Type} shot."); zombies[0].TakeDamage(damage); Console.WriteLine(); printing.PrintArray(ref zombies); if (!zombies[0].IsAlive) { Console.WriteLine($" [!] - {zombies[0].Type} died."); zombies.Remove(zombies[0]); } }
public void Tick() { Console.Write("\n Input Zombie type integer: "); var accessoryType = Console.ReadLine(); if (accessoryType == "q") { Stop(); return; } if (accessoryType != "1" && accessoryType != "2" && accessoryType != "3" && accessoryType != "4") { Console.WriteLine(" [!] - INVALID INPUT. Input an integer between 1-4 or 'q' to stop adding zombies."); return; } zombies.Add(new Zombie(accessoryType)); printing.PrintArray(ref zombies); }
public void Run() { while (isRunning) { if (state == State.OPTIONS) { Console.WriteLine("\n- - - - - Main Menu - - - - - "); Console.WriteLine("\n (1): Create Zombies "); Console.WriteLine(" (2): Demo gameplay "); var mode = Console.ReadLine(); if (mode == "1") { create.isRunning = true; Console.WriteLine(" (1) - Zombie creation selected. \n"); Console.WriteLine(" [NOTE] - Press 'q' at any point to stop creating zombies. \n"); Console.WriteLine(" Available Zombie types: "); Console.WriteLine(" (1): Regular "); Console.WriteLine(" (2): Cone "); Console.WriteLine(" (3): Bucket "); Console.WriteLine(" (4): ScreenDoor "); state = State.CREATE; } else if (mode == "2") { Console.WriteLine(" (2) - Demo selected. \n"); Console.WriteLine(" [NOTE] - Press 'q' at any time to exit.\n"); string inp; bool success = false; while (!success) { Console.Write(" Input a damage value: "); inp = Console.ReadLine(); int i; success = int.TryParse(inp, out i); if (!success) { Console.WriteLine(" [!] - INVALID INPUT. Input an integer.\n"); } else { damageValue = Int32.Parse(inp); Console.WriteLine(); printing.PrintArray(ref zombies); demo.isRunning = true; state = State.DEMO; } } } else { Console.WriteLine(" [!] - INVALID INPUT. Input an integer between 1-2."); } } if (state == State.CREATE) { create.Update(); if (create.IsRunning == false) { state = State.OPTIONS; } } if (state == State.DEMO) { demo.Update(damageValue); if (!demo.IsRunning) { state = State.OPTIONS; } } } }