static void Main() { Point3D firstPoint = new Point3D(45, 3, 12); var distance = DistanceBetweenPoints.CalcDistance(firstPoint, Point3D.StartCoordinates); Console.WriteLine("The distance between the two points is {0}\n", distance); PathStorage.LoadPath(); Console.WriteLine("Calling sequence of points from a txt file\n" + new string('=', 60)); foreach (var item in Path.Points) { Console.WriteLine(item); } }
static void Main() { // Test task 1 Point3D p = new Point3D(); p.X = 4; p.Y = 3; Console.WriteLine(p.ToString()); // Test task 2 Console.WriteLine(p.ZeroPoint); // Test task 3 DistanceIn3D dist = new DistanceIn3D(); Console.WriteLine(dist.CalcDistance(p, p.ZeroPoint)); Point3D p2 = new Point3D(4, 6, 2); Console.WriteLine(dist.CalcDistance(p, p2)); // Test task 4 Path path = new Path(); path.Add(p); path.Add(0, p2); path.Add(new Point3D(9, 5, 9)); path.Add(new Point3D(4, -6, -3)); path.Add(3, new Point3D(2, -5, 8)); List <Path> paths = new List <Path>(); paths.Add(path); Path secondPath = new Path(); secondPath.Add(new Point3D(1, 2, -7)); secondPath.Add(p2); secondPath.Add(0, p); secondPath.Add(new Point3D(-4, 4, -3)); secondPath.Add(2, new Point3D(3, 6, 9)); paths.Add(secondPath); PathStorage.SaveToFile(paths, @"../../File with Path.txt"); List <Path> loadedPaths = PathStorage.LoadFromFile(@"../../File with Path.txt"); Console.WriteLine("Paths for save"); printPaths(paths); Console.WriteLine("Loaded paths"); printPaths(loadedPaths); }
static void Main() { Point3D pointOne = new Point3D(10, 15, 20); Point3D pointTwo = new Point3D(1, 2, 3); Console.WriteLine("Point 1 " + pointOne); Console.WriteLine("Point 2 " + pointTwo); Console.WriteLine("Point zero " + Point3D.PointZero); var distance = DistanceCalculator.Calculate(pointOne, pointTwo); Console.WriteLine("Distance between {0} and {1} is {2:F2}", pointOne, pointTwo, distance); const string fileName = "StorageTest"; Path path = new Path(); path.AddPoints(pointOne, pointTwo); PathStorage.Save(path, fileName); PathStorage.Load(fileName); Console.WriteLine(path); Console.WriteLine(PathStorage.Load("test")); }
public static void LoadPath() { PathStorage.SavePath(); StreamReader reader = new StreamReader(pathStorage); string line; using (reader) { while ((line = reader.ReadLine()) != null) { var separators = new char[] { ' ', ',', '{', '}', '(', ')' }; var pointArray = line.Split(separators, StringSplitOptions.RemoveEmptyEntries) .Select(double.Parse) .ToArray(); double X = pointArray[0]; double Y = pointArray[1]; double Z = pointArray[2]; Path.AddPoint(new Point3D(X, Y, Z)); } } }