public async Task LoadData() { IsLoading = true; CurrentGame = GameHandler.instance.GetCurrentGame(); CurrentTeam = TeamHandler.instance.GetTeamByID(CurrentGame.CurrentTeamID.Value); CurrentPlayer = PlayerHandler.instance.GetPlayerByID(CurrentTeam.CurrentPlayerID.Value); NotifyPropertyChanged("CurrentPlayer"); NotifyPropertyChanged("CurrentTeam"); NavigatedTo(); IsLoading = false; }
public bool SavePlayer(Player player) { try { if (!this.Players.Contains(player)) { this.Players.Add(player); } Task.Run(() => { SaveItem(player); }); return true; } catch (Exception e) { Task ExceptionTask = Task.Run(() => ExceptionHandler.instance.PostException(new AppException(e, (int)BaseLogic.ClientIDHandler.ClientIDHandler.AppName._30Seconds))); return false; } }
public bool SavePlayers(Player[] Players) { try { bool Result = true; foreach (Player p in Players) { bool SaveResult = SavePlayer(p); if (!SaveResult) { Result = !Result ? SaveResult : false; } } return Result; } catch (Exception e) { Task ExceptionTask = Task.Run(() => ExceptionHandler.instance.PostException(new AppException(e, (int)BaseLogic.ClientIDHandler.ClientIDHandler.AppName._30Seconds))); return false; } }
public void AddNewPlayerButton() { List<Player> Players = PlayerHandler.instance.GetPlayersFromDatabase(); Player NewPlayer = new Player() { Name = "Player" + (Players.Count > 0 ? Players.Max(p => p.InternalID) + 1 : 1), GameID = GameHandler.instance.GetCurrentGame().InternalID, TeamID = CurrentTeam.InternalID, GamesPlayed = 0, }; PlayerHandler.instance.SavePlayer(NewPlayer); CurrentTeam.Players.Add(NewPlayer); }
public async Task DeletePlayerButton(Player PlayerToDelete) { if (PlayerToDelete.GameID != CurrentTeam.GameID) { ////Create warning dialog: var messageDialog = new MessageDialog(string.Format(Utils.ResourceLoader.GetString("text_DeletePlayerQuestion_Body"), PlayerToDelete.Name), Utils.ResourceLoader.GetString("text_DeletePlayerQuestion_Title")); messageDialog.Commands.Add( new UICommand( Utils.ResourceLoader.GetString("text_Delete"), null, 0)); messageDialog.Commands.Add( new UICommand( Utils.ResourceLoader.GetString("text_Cancel"), null, 1)); // Set the command that will be invoked by default messageDialog.DefaultCommandIndex = 0; // Set the command to be invoked when escape is pressed messageDialog.CancelCommandIndex = 1; IUICommand Command = await messageDialog.ShowAsync(); if ((int)Command.Id == 0) { PlayerHandler.instance.DeletePlayer(PlayerToDelete); ExistingPlayers.Remove(PlayerToDelete); } } else { CurrentTeam.Players.Remove(PlayerToDelete); ExistingPlayers.Add(PlayerToDelete); PlayerToDelete.GameID = 0; PlayerToDelete.TeamID = 0; PlayerHandler.instance.SavePlayer(PlayerToDelete); } }
public void AddExistingPlayerButton(Player ExistingPlayer) { CurrentTeam.Players.Add(ExistingPlayer); ExistingPlayers.Remove(ExistingPlayer); ExistingPlayer.TeamID = CurrentTeam.InternalID; ExistingPlayer.GameID = GameHandler.instance.GetCurrentGame().InternalID; Task.Run(() => { PlayerHandler.instance.SavePlayer(ExistingPlayer); }); }
public async void EditPlayerButton(Player player) { PlayerPageViewModel.instance.CurrentPlayer = player; await Navigate(typeof(PlayerPage)); }
public void DeletePlayer(Player player) { DeleteItem(player); Players.Remove(player); }