public PauseMenu(Stage privousScene) : base(privousScene) { sceneTitle = "Pause"; drawBackGround = false; menuString = new string[] { "Resume", //"Option", "BackToMenu", "DebugMenu", //"Exit" }; buttonNum = menuString.Length; button = new Button[buttonNum]; for (int i = 0; i < buttonNum; i++) { button[i].color = Color.Blue; button[i].name = menuString[i]; } SoundControl.Pause(); Load(); }