public void initializeCard() { deck.Clear(); for (int i = 0; i < 52; i++) { Poke temp = new Poke(i + 1); deck.Add(temp); } }
public Deck() { deck.Clear(); for (int i = 0; i < 52; i++) { Poke temp = new Poke(i + 1); deck.Add(temp); } }
public Poke drawCard() { if (getCardRemain() == 0) { return(null); } Random ro = new Random(); int random = ro.Next(1, getCardRemain()); Poke tmp = deck[random]; deck.RemoveAt(random); return(tmp); }
public void drawCard(Poke draw) { card.Add(draw); int ValueOfCard; if (draw.getFaceValue() > 10) { ValueOfCard = 10; } else { ValueOfCard = draw.getFaceValue(); } if (ValueOfCard == 1) { if (cardTotal <= 10) { cardTotal += 11; card_ace_for_eleven++; } else { cardTotal += 1; } } else { if ((cardTotal + ValueOfCard) > 21 && card_ace_for_eleven > 0) { cardTotal = cardTotal + ValueOfCard - 10; card_ace_for_eleven--; } else if ((cardTotal + ValueOfCard) > 21 && card_ace_for_eleven == 0) { cardTotal = cardTotal + ValueOfCard; } else if ((cardTotal + ValueOfCard) <= 21) { cardTotal = cardTotal + ValueOfCard; } } }
public List <int> Hithandler() { List <int> retData = new List <int>(); if (deck.getCardRemain() != 0) { Poke temp = deck.drawCard(); player.drawCard(temp); if (player.isBurst()) { //1 3玩家 庄家 1 8 retData.Add(1);//爆了 retData.Add(player.cardNumbers().Count); retData.Add(temp.getCardNumber()); List <int> tmp; tmp = banker.cardNumbers(); foreach (int i in tmp) { retData.Add(i); } player.minusBet(); return(retData); } else { retData.Add(0); retData.Add(player.cardNumbers().Count); retData.Add(temp.getCardNumber()); return(retData); } } else { return(null); } }