示例#1
0
 private void frmMain_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.KeyCode == Keys.Down)
     {
         PP.AddMove(Directions.DOWN);
     }
     else if (e.KeyCode == Keys.Up)
     {
         PP.AddMove(Directions.UP);
     }
     else if (e.KeyCode == Keys.Right)
     {
         PP.AddMove(Directions.RIGHT);
     }
     else if (e.KeyCode == Keys.Left)
     {
         PP.AddMove(Directions.LEFT);
     }
     else if (e.KeyCode == Keys.Space)
     {
         Pause();
     }
     else if (e.KeyCode == Keys.F1)
     {
         NewGame();
     }
 }