示例#1
0
 public static string Serialize(GetCharacterMessage message)
 {
     return(JsonConvert.SerializeObject(message));
 }
        private void Data(NetIncomingMessage inc)
        {
            var packageType = (PacketType)inc.ReadByte();

            switch (packageType)
            {
            case PacketType.Login:
                var messageLogin = LoginMessage.Deserialize(inc.ReadString());
                messageLogin.SetSource(inc.SenderConnection);

                if (OnLogin != null)
                {
                    OnLogin(this, messageLogin);
                }
                break;

            case PacketType.Logout:
                var messageLogout = LogoutMessage.Deserialize(inc.ReadString());
                messageLogout.SetSource(inc.SenderConnection);

                if (OnLogout != null)
                {
                    OnLogout(this, messageLogout);
                }
                break;

            case PacketType.Disconnect:
                var messageDisconnect = DisconnectMessage.Deserialize(inc.ReadString());
                messageDisconnect.SetSource(inc.SenderConnection);

                if (OnDisconnect != null)
                {
                    OnDisconnect(this, messageDisconnect);
                }
                break;

            case PacketType.GetCharacters:
                var messageGetCharacters = GetCharactersMessage.Deserialize(inc.ReadString());
                messageGetCharacters.SetSource(inc.SenderConnection);

                if (OnGetCharacters != null)
                {
                    OnGetCharacters(this, messageGetCharacters);
                }
                break;

            case PacketType.GetCharacter:
                var messageGetCharacter = GetCharacterMessage.Deserialize(inc.ReadString());
                messageGetCharacter.SetSource(inc.SenderConnection);

                if (OnGetCharacter != null)
                {
                    OnGetCharacter(this, messageGetCharacter);
                }
                break;

            case PacketType.CharacterCreation:
                var messageCharacterCreation = CreateCharacterMessage.Deserialize(inc.ReadString());
                messageCharacterCreation.SetSource(inc.SenderConnection);

                if (OnCreateCharacter != null)
                {
                    OnCreateCharacter(this, messageCharacterCreation);
                }
                break;

            case PacketType.CharacterDelete:
                var messageCharacterDelete = DeleteCharacterMessage.Deserialize(inc.ReadString());
                messageCharacterDelete.SetSource(inc.SenderConnection);

                if (OnDeleteCharacter != null)
                {
                    OnDeleteCharacter(this, messageCharacterDelete);
                }
                break;

            case PacketType.JoinHub:

                break;

            case PacketType.PlayerJoinHub:

                break;

            case PacketType.PlayerQuitHub:

                break;
            }
        }