示例#1
0
 private static void DisposeData(GameActive gameActive)
 {
     if (gameActive.LoadSuccess)
     {
         gameActive.LoadSuccess = false;
         if (gameActive.ActiveType == FunctionEnum.Booszhang)
         {
             BossCombat.Dispose(gameActive);
         }
         else if (gameActive.ActiveType == FunctionEnum.Lintuzhang)
         {
             CountryCombat.Dispose(gameActive);
         }
         else if (gameActive.ActiveType == FunctionEnum.Multiplot)
         {
             PlotTeamCombat.Dispose(gameActive);
         }
         else if (gameActive.ActiveType == FunctionEnum.MorePlotCoin)
         {
             PlotTeamCombat.Dispose(gameActive);
         }
         else if (gameActive.ActiveType == FunctionEnum.MorePlotEnergy)
         {
             PlotTeamCombat.Dispose(gameActive);
         }
     }
 }