示例#1
0
 protected virtual void OnNextState(BaseBattleState nextState)
 {
     Fsm.PopState();
     Fsm.PushState(nextState);
 }
示例#2
0
 IEnumerator NextStateRoutine(BaseBattleState nextState)
 {
     yield return new WaitForSeconds(Configurations.FirstPlayer);
     OnNextState(nextState);
 }