public void MakeZombies() { PictureBox zombie = new PictureBox(); zombie.Tag = "zombie"; zombie.Image = Properties.Resources.zdown; zombie.Left = newRnd.Next(0, 900); zombie.Top = newRnd.Next(0, 800); zombie.SizeMode = PictureBoxSizeMode.AutoSize; // fit to picture this.Controls.Add(zombie); Player.BringToFront(); }
public void dropHealth() { PictureBox healthIcon = new PictureBox(); healthIcon.Tag = "health"; healthIcon.Image = Properties.Resources.healthIcon; healthIcon.Left = newRnd.Next(10, this.ClientSize.Width - healthIcon.Width); healthIcon.Top = newRnd.Next(10, this.ClientSize.Height - healthIcon.Height); healthIcon.SizeMode = PictureBoxSizeMode.AutoSize; this.Controls.Add(healthIcon); Player.BringToFront(); }
private void dropAmmo() // random pozicija za spawn na ammo { PictureBox ammo = new PictureBox(); ammo.Image = Properties.Resources.ammo_Image; ammo.SizeMode = PictureBoxSizeMode.AutoSize; ammo.Left = newRnd.Next(10, this.ClientSize.Width - ammo.Width); ammo.Top = newRnd.Next(10, this.ClientSize.Height - ammo.Height); ammo.Tag = "ammo"; this.Controls.Add(ammo); Player.BringToFront(); }