void API_OnChat(Player Player, string Message) { API.WriteLine(Player.Name + ": " + Message); }
public Stats_(Player a) { Mem = new RemoteMemory(a.Mem.Process); Player = a; }
void API_OnChat(Player Player, string Message) { API.WriteLine(Player.Name + ": " + Message); }
public Stats_(Player a) { Mem = new RemoteMemory(a.Mem.Process); Player = a; }