private static void ItemGetSelector(int index) { playerNowHp += Item.lstItemData[index].nowLife; playerNowMana += Item.lstItemData[index].nowMana; if (Item.lstItemData[index].attribute == ItemAttribute.Equipment) { equipWeapon = EquipWeaponName.TreeBranch; MainWeapon.SetMainWeapon(); } }
//inits private void InitGame() { this.GetNowTime(); lastTime = nowTime; ImageData.SpriteReading(); //cropped image data StageManager.stageNum = 0; StageOrder.OrderListInit(); //stage order StageDataSetting.DataBaseReading(); //database ImageData.SystemImagesReading(); Sound.SoundEffectLoad(Canvas); SplashLogoOpen(); //controlls maked mainCanvas = this.FindName("Canvas") as Canvas; lblMode = FindName("lblGameMode") as Label; ctlDatabaseButton = btnViewDatabaseWindow; ctlMaterialButton = btnViewMaterialBrowser; ctlImageButton = btnViewImageManager; CollisionCheck.ColliderCheckMaskGenerater(Canvas); MainWeapon.InitMainWeapon(Canvas); BalloonMessage.GenerateBalloon(Canvas); stpPlayerStatus = Canvas.FindName("spPlayerStatus") as StackPanel; stpPlayerStatus.Visibility = Visibility.Hidden; Canvas.SetZIndex(spPlayerStatus, ImageZindex.status); var _popcantalk = new Image { Source = ImageData.cbSystem, Width = 64, Height = 32, Visibility = Visibility.Hidden, }; ImageData.imgPopCanTalk = _popcantalk; Canvas.Children.Add(ImageData.imgPopCanTalk); Canvas.SetZIndex(ImageData.imgPopCanTalk, ImageZindex.status); ImageData.imgHandCursor = new Image { Source = ImageData.cbHandCursor, Width = 32, Height = 32, Visibility = Visibility.Hidden, }; Canvas.Children.Add(ImageData.imgHandCursor); Canvas.SetZIndex(ImageData.imgHandCursor, ImageZindex.handCursor); canScreenFade.Width = 1024; canScreenFade.Height = 768; canScreenFade.Visibility = Visibility.Hidden; Canvas.Children.Add(canScreenFade); Canvas.SetLeft(canScreenFade, 0); Canvas.SetTop(canScreenFade, 0); Canvas.SetZIndex(canScreenFade, ImageZindex.fade); StageInit.InitPlayer(Canvas); StageInit.InitPlayerStatus(CaLife, CaMana); }
//frameupdate protected void FrameUpdateTimer_Update(object sender, ElapsedEventArgs e) { try { this.Dispatcher.Invoke(() => { //TimeManagement this.GetNowTime(); elapsedTime = nowTime - lastTime; //debug lblDebugA.Content = PlayerStatus.playerPos.X + "," + PlayerStatus.playerPos.Y; lblDebugB.Content = SystemOperator.PixelPerSecond(PlayerStatus.weight); if (elapsedTime < 0) { elapsedTime += 59999; } KeyController.KeyInterval(); //GameTransition if (!GameTransition.duringTransition) { GameTransition.GameTransitionController(Canvas, CaLife, CaMana); } //EventAction if (GameTransition.eventStart) { if (GameTransition.lstEventTask.Count > 0) { GameTransition.EventTaskCommander(); } if (GameTransition.charaRenderStart) { GameTransition.CharaRender(); } if (GameTransition.screenFadeStart) { GameTransition.ScreenFade(Canvas); } if (!GameTransition.eventBalloonIsOpen) { if (GameTransition.eventCount < StageEvent.listEvent.Count) { GameTransition.EventController(Canvas); } } else { if (KeyController.keyReturn) { EnterKeyAction(Canvas); } } } if (KeyController.keyReturn) { EnterKeyAction(Canvas); } //got to Edit Mode if (GameTransition.gameTransition == GameTransitionType.Title) { if (KeyController.keyE) { mainCanvas.Children.Remove(ImageData.imgTitle[0]); mainCanvas.Children.Remove(ImageData.imgTitle[1]); countTime = 0; GameTransition.gameTransition = GameTransitionType.EditMode; timerFrameUpdate.Stop(); btnViewStageEditorWindow.IsEnabled = true; btnViewMaterialBrowser.IsEnabled = true; btnViewImageManager.IsEnabled = true; btnViewDatabaseWindow.IsEnabled = true; lblMode.Content = "ゲームモード:エディット"; } } //StageDuring game play if (GameTransition.gameTransition == GameTransitionType.StageDuring && !isDeactivated) { Animator.AnimationItem(); Animator.AnimationObject(); if (ObjectChecker.isTrigger && !TalkCommander.isTalk) { ObjectBehavior.OnTriggerTouchEvent(); } if (TalkCommander.isTalk && !TalkCommander.isTalkOpenBalloon) { TalkCommander.TalkWithNpc(Canvas); } if (TalkCommander.isTalkSelecting) { TalkCommander.TalkSelecting(Canvas); } //first action,last Processing including deletion of list SystemOperator.moveCommonAmountX = 0; SystemOperator.moveCommonAmountY = 0; ObjectChecker.CollisionPtoActionCollider(); PlayerBehavior.CollisionPtoE(); PlayerBehavior.MovePlayer(Canvas); PlayerBehavior.FallingPlayer(); Item.FallingItems(); EnemyBehavior.EnemyAction(); Animator.AnimationEnemy(); SubWeapon.SubWeaponPosUpdate(Canvas); if (PlayerStatus.isMainAttack) { MainWeapon.MainWeaponAttack(Canvas); MainWeapon.MainWeaponCollision(Canvas); } SubWeapon.CollisionSubWeapon(Canvas); PlayerStatus.PlayerStatusUpdate(); PlayerBehavior.DamageInvinsibleTimer(); SpawnEnemy.RemoveEnemy(Canvas); SpawnEnemy.ReSpawnEnemy(Canvas); } if (Sound.seStop) { if (Sound.sePlayTime < 60) { Sound.sePlayTime++; } else { Sound.sePlayTime = 0; Sound.seStop = false; } } lastTime = nowTime; }); } catch (TaskCanceledException) { } }