// Write the local file header // TODO: ZipHelperStream.WriteLocalHeader is not yet used and needs checking for ZipFile and ZipOuptutStream usage void WriteLocalHeader(ZipEntry entry, EntryPatchData patchData) { CompressionMethod method = entry.CompressionMethod; bool headerInfoAvailable = true; // How to get this? bool patchEntryHeader = false; WriteLEInt(ZipConstants.LocalHeaderSignature); WriteLEShort(entry.Version); WriteLEShort(entry.Flags); WriteLEShort((byte)method); WriteLEInt((int)entry.DosTime); if (headerInfoAvailable == true) { WriteLEInt((int)entry.Crc); if (entry.LocalHeaderRequiresZip64) { WriteLEInt(-1); WriteLEInt(-1); } else { WriteLEInt(entry.IsCrypted ? (int)entry.CompressedSize + ZipConstants.CryptoHeaderSize : (int)entry.CompressedSize); WriteLEInt((int)entry.Size); } } else { if (patchData != null) { patchData.CrcPatchOffset = stream_.Position; } WriteLEInt(0); // Crc if (patchData != null) { patchData.SizePatchOffset = stream_.Position; } // For local header both sizes appear in Zip64 Extended Information if (entry.LocalHeaderRequiresZip64 && patchEntryHeader) { WriteLEInt(-1); WriteLEInt(-1); } else { WriteLEInt(0); // Compressed size WriteLEInt(0); // Uncompressed size } } byte[] name = ZipConstants.ConvertToArray(entry.Flags, entry.Name); if (name.Length > 0xFFFF) { throw new ZipException("Entry name too long."); } ZipExtraData ed = new ZipExtraData(entry.ExtraData); if (entry.LocalHeaderRequiresZip64 && (headerInfoAvailable || patchEntryHeader)) { ed.StartNewEntry(); if (headerInfoAvailable) { ed.AddLeLong(entry.Size); ed.AddLeLong(entry.CompressedSize); } else { ed.AddLeLong(-1); ed.AddLeLong(-1); } ed.AddNewEntry(1); if (!ed.Find(1)) { throw new ZipException("Internal error cant find extra data"); } if (patchData != null) { patchData.SizePatchOffset = ed.CurrentReadIndex; } } else { ed.Delete(1); } byte[] extra = ed.GetEntryData(); WriteLEShort(name.Length); WriteLEShort(extra.Length); if (name.Length > 0) { stream_.Write(name, 0, name.Length); } if (entry.LocalHeaderRequiresZip64 && patchEntryHeader) { patchData.SizePatchOffset += stream_.Position; } if (extra.Length > 0) { stream_.Write(extra, 0, extra.Length); } }