public static HumanPlayerStorageData Create(HumanPlayer humanPlayer) { if (humanPlayer is null) { throw new System.ArgumentNullException(nameof(humanPlayer)); } var storageData = new HumanPlayerStorageData(); return(storageData); }
public static HumanPlayerStorageData Create(HumanPlayer humanPlayer) { var storageData = new HumanPlayerStorageData(); storageData.CurrentGlobeNodeX = humanPlayer.GlobeNode.OffsetX; storageData.CurrentGlobeNodeY = humanPlayer.GlobeNode.OffsetY; storageData.SectorSid = humanPlayer.SectorSid; storageData.TerrainX = humanPlayer.Terrain.Coords.X; storageData.TerrainY = humanPlayer.Terrain.Coords.Y; return(storageData); }