public void OnLoad(EventArgs e) { this.cupBuff = MeshBuilder.BuildZertzCup(HALF_WIDTH, THICKNESS, HEIGHT, BORDER_HEIGHT, CORNER_HEIGHT, ZertzBallRenderer.RADIUS, out this.ballheight, out this.cupN); this.zcrc = new ZertzContainerRenderer(ZertzBallContainerType.Common, HALF_WIDTH + 0.5f * THICKNESS, HALF_WIDTH, this.ballheight); this.zcrpa = new ZertzContainerRenderer(ZertzBallContainerType.Player1, HALF_WIDTH + 0.5f * THICKNESS, HALF_WIDTH, this.ballheight); this.zcrpb = new ZertzContainerRenderer(ZertzBallContainerType.Player2, HALF_WIDTH + 0.5f * THICKNESS, HALF_WIDTH, this.ballheight); /*this.glBuff = MeshBuilder.GenerateHeightMap(new Texture(Assembly.GetExecutingAssembly().GetManifestResourceStream("Zertz.resources.EarthElevation_2048x1024.jpg")),HALF_WIDTH/1024.0f,0.25f,0x02,out this.glIdBuff, out this.glN); * this.glT = new Texture(Assembly.GetExecutingAssembly().GetManifestResourceStream("Zertz.resources.EarthMap_2048x1024.jpg")).GenerateOpenGLBuffer();//*/ ws.OnLoad(e); }
public void OnLoad(EventArgs e) { this.cupBuff = MeshBuilder.BuildZertzCup(HALF_WIDTH, THICKNESS, HEIGHT, BORDER_HEIGHT, CORNER_HEIGHT, ZertzBallRenderer.RADIUS, out this.ballheight, out this.cupN); this.zcrc = new ZertzContainerRenderer(ZertzBallContainerType.Common, HALF_WIDTH+0.5f*THICKNESS, HALF_WIDTH, this.ballheight); this.zcrpa = new ZertzContainerRenderer(ZertzBallContainerType.Player1, HALF_WIDTH+0.5f*THICKNESS, HALF_WIDTH, this.ballheight); this.zcrpb = new ZertzContainerRenderer(ZertzBallContainerType.Player2, HALF_WIDTH+0.5f*THICKNESS, HALF_WIDTH, this.ballheight); /*this.glBuff = MeshBuilder.GenerateHeightMap(new Texture(Assembly.GetExecutingAssembly().GetManifestResourceStream("Zertz.resources.EarthElevation_2048x1024.jpg")),HALF_WIDTH/1024.0f,0.25f,0x02,out this.glIdBuff, out this.glN); this.glT = new Texture(Assembly.GetExecutingAssembly().GetManifestResourceStream("Zertz.resources.EarthMap_2048x1024.jpg")).GenerateOpenGLBuffer();//*/ ws.OnLoad(e); }