/// <summary>
        /// Finds any properties in the old-transition that are also in the new one,
        /// and removes them from the old one.
        /// </summary>
        /// <param name="newTransition">The new transition.</param>
        /// <param name="oldTransition">The old transition.</param>
        private void removeDuplicates(ZeroitTransitor newTransition, ZeroitTransitor oldTransition)
        {
            // Note: This checking might be a bit more efficient if it did the checking
            //       with a set rather than looking through lists. That said, it is only done
            //       when transitions are added (which isn't very often) rather than on the
            //       timer, so I don't think this matters too much.

            // We get the list of properties for the old and new transitions...
            IList <ZeroitTransitor.TransitionedPropertyInfo> newProperties = newTransition.TransitionedProperties;
            IList <ZeroitTransitor.TransitionedPropertyInfo> oldProperties = oldTransition.TransitionedProperties;

            // We loop through the old properties backwards (as we may be removing
            // items from the list if we find a match)...
            for (int i = oldProperties.Count - 1; i >= 0; i--)
            {
                // We get one of the properties from the old transition...
                ZeroitTransitor.TransitionedPropertyInfo oldProperty = oldProperties[i];

                // Is this property part of the new transition?
                foreach (ZeroitTransitor.TransitionedPropertyInfo newProperty in newProperties)
                {
                    if (oldProperty.target == newProperty.target
                        &&
                        oldProperty.propertyInfo == newProperty.propertyInfo)
                    {
                        // The old transition contains the same property as the new one,
                        // so we remove it from the old transition...
                        oldTransition.removeProperty(oldProperty);
                    }
                }
            }
        }