// ********************************* WinRing_create_background_graphic /// <summary> /// Wins the ring create background graphic. /// </summary> void WinRing_create_background_graphic() { if (WinRing_background != null) { WinRing_background = WinRing_background.DeleteGraphicsBuffer(); } WinRing_background = new ZeroitWin8ProgressRingGraphicsBuffer(); WinRing_background.CreateGraphicsBuffer(WinRing_control_width, Control_Height); WinRing_background.Graphic.SmoothingMode = SmoothingMode. HighQuality; }
// ********************************** WinRing_create_indicator_graphic /// <summary> /// Wins the ring create indicator graphic. /// </summary> void WinRing_create_indicator_graphic() { if (WinRing_indicator != null) { WinRing_indicator = WinRing_indicator.DeleteGraphicsBuffer(); } WinRing_indicator = new ZeroitWin8ProgressRingGraphicsBuffer(); WinRing_indicator.CreateGraphicsBuffer(WinRing_control_width, Control_Height); WinRing_indicator.Graphic.SmoothingMode = SmoothingMode. HighQuality; }
// ******************************************** WinRing_memory_cleanup /// <summary> /// Wins the ring memory cleanup. /// </summary> void WinRing_memory_cleanup() { // DeleteGraphicsBuffer // returns null if (WinRing_background != null) { WinRing_background = WinRing_background.DeleteGraphicsBuffer(); } if (WinRing_indicator != null) { WinRing_indicator = WinRing_indicator.DeleteGraphicsBuffer(); } }