public FS_Rectangle(double length, double width, FS_Vector3 centerPosition) { Length = length; Width = width; CenterPosition = centerPosition; }
public bool ValuesEqual(FS_Vector3 other, double delta) { return(Math.Abs(other.X - X) < delta && Math.Abs(other.Y - Y) < delta && Math.Abs(other.Z - Z) < delta); }