/// <summary>
        /// Fired after the node editor events
        /// </summary>
        public override void AfterEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (!Event.current.IsLeftClickEvent())
            {
                return;
            }

            if (Event.current.modifiers != EventModifiers.None)
            {
                return;
            }

            Node      clickedNode      = NodeEditor.GetNodeUnderMouse();
            Connector clickedConnector = NodeEditor.GetNodeConnectorUnderMouse();

            if (clickedNode == null && clickedConnector == null)
            {
                NodeEditor.UnselectAll();
                NodeEditor.RaiseSelectionChanged();
                NodeEditor.FlagRepaint();
            }
        }
        /// <summary>
        /// Checks if the node is a valid context menu receiving node
        /// and displays its context menu
        /// </summary>
        /// <returns>True if context menu should be displayed, false if not</returns>
        protected override bool ShouldActivate()
        {
            if (!Event.current.IsRightClickEvent())
            {
                return(false);
            }

            Connector connector = NodeEditor.GetNodeConnectorUnderMouse();

            return(connector != null && connector.HasContextMenu);
        }
        /// <summary>
        /// Shows the menu
        /// </summary>
        protected override void OnActivated()
        {
            Connector connectorUnderMouse = NodeEditor.GetNodeConnectorUnderMouse();

            if (connectorUnderMouse.IsSelectable && !connectorUnderMouse.IsSelected())
            {
                NodeEditor.UnselectAll();
                connectorUnderMouse.Select();
            }

            UpdateActiveMenu(connectorUnderMouse.ContextMenu, connectorUnderMouse);

            Event.current.Use();
        }
示例#4
0
        public override void BeforeEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (!Event.current.IsLeftClickEvent())
            {
                return;
            }

            bool multiSelectActive = Event.current.modifiers == EventModifiers.Control ||
                                     Event.current.modifiers == EventModifiers.Shift;

            Connector clickedConnector = NodeEditor.GetNodeConnectorUnderMouse();

            if (clickedConnector == null)
            {
                return;
            }

            if (!clickedConnector.IsSelectable)
            {
                return;
            }

            bool isSelected = clickedConnector.IsSelected();

            if (!multiSelectActive)
            {
                if (!isSelected)
                {
                    NodeEditor.UnselectAll();
                    clickedConnector.Select();
                }
            }
            else
            {
                clickedConnector.ToggleSelected();
            }

            NodeEditor.RaiseSelectionChanged();
            NodeEditor.FlagRepaint();
            Event.current.Use();
        }