private void OnGUI() { EditorGUILayout.BeginVertical(); EditorGUILayout.Space(); if (GUILayout.Button("保存配置")) { EditorConfigUtil.SaveConfig(cfg, CONFIG_NAME); ShowNotification(new GUIContent("保存成功")); } GUILayout.Space(10); GUILayout.BeginHorizontal(); cfg.bindingCodeDir = EditorGUILayout.TextField("绑定代码发布目录:", cfg.bindingCodeDir); if (GUILayout.Button("选择目录", GUILayout.Width(100))) { var dir = UnityEditor.EditorUtility.OpenFolderPanel("选择发布目录", "", ""); if (false == string.IsNullOrEmpty(dir)) { dir = string.Format("Assets{0}", dir.Replace(Application.dataPath, "")); cfg.bindingCodeDir = dir; } } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("生成绑定代码", GUILayout.Width(100))) { var dllFile = UnityEditor.EditorUtility.OpenFilePanel("选择热更DLL", Application.dataPath, "dll"); if (false == string.IsNullOrEmpty(dllFile)) { GenerateCLRBindingByAnalysis(dllFile, cfg.bindingCodeDir); } EditorUtility.DisplayDialog("提示", "成功!", "OK"); AssetDatabase.Refresh(); } if (GUILayout.Button("清空绑定代码", GUILayout.Width(100))) { if (FileUtil.DeleteFileOrDirectory(cfg.bindingCodeDir)) { EditorUtility.DisplayDialog("提示", "成功!", "OK"); } else { EditorUtility.DisplayDialog("提示", "失败!", "OK"); } AssetDatabase.Refresh(); } GUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); }
void SaveConfig() { _cfg.frameworkToProjectList = frameworkToProjectList; _cfg.file2BuildList = file2BuildList; _cfg.buildPropertyList = setBuildProperty; _cfg.pListDataList = addPListInfo; _cfg.urlSchemeList = urlSchemeList; _cfg.appQueriesSchemeList = appQueriesSchemeList; EditorConfigUtil.SaveConfig(_cfg, CONFIG_NAME); editorWin.ShowTip("保存成功!"); }
void SaveConfig() { _cfg.frameworkToProjectList = frameworkToProjectList; _cfg.file2BuildList = file2BuildList; _cfg.buildPropertyList = setBuildProperty; _cfg.pListDataList = addPListInfo; _cfg.urlSchemeList = urlSchemeList; _cfg.appQueriesSchemeList = appQueriesSchemeList; EditorConfigUtil.SaveConfig(_cfg, IOSProjectInitConfigVO.CONFIG_NAME); ShowNotification(new GUIContent("保存成功")); }
void SaveConfig() { EditorConfigUtil.SaveConfig(abList, CONFIG_NAME); //this.ShowTip("保存完毕"); }
/// <summary> /// 保存配置 /// </summary> public void SaveConfig() { EditorConfigUtil.SaveConfig(_cfg, CONFIG_NAME); }
void SaveConfig() { UpdateCfg(); EditorConfigUtil.SaveConfig(cfg, CONFIG_NAME); }
private void OnGUI() { bool isMouseDown = Event.current.type == EventType.MouseDown ? true : false; EditorGUILayout.BeginVertical(); GUIText.LayoutHead("保存setting.json"); if (GUILayout.Button("保存配置", GUILayout.Width(200))) { EditorConfigUtil.SaveConfig(cfg, CONFIG_NAME); ShowNotification(new GUIContent("保存成功")); _startParamsDic.Reload(); _settingJumpDic.Reload(); } cfg.saveDir = EditorGUILayout.TextField("Setting文件保存目录:", cfg.saveDir); EditorGUILayout.Space(); _pos = GUILayout.BeginScrollView(_pos); GUIText.LayoutHead("setting.json编辑"); GUIText.LayoutSplit("客户端版本"); EditorGUILayout.BeginHorizontal(); cfg.data.client.version = EditorGUILayout.TextField("客户端版本号:", cfg.data.client.version, GUILayout.Width(300)); if (GUILayout.Button("获取当前版本号", GUILayout.Width(100))) { cfg.data.client.version = Application.version; } GUILayout.Space(20); EditorGUILayout.LabelField("更新方式:", GUILayout.Width(60)); cfg.data.client.type = EditorGUILayout.Popup(cfg.data.client.type, new string[] { "安装包更新", "网页更新" }, GUILayout.Width(150)); EditorGUILayout.EndHorizontal(); cfg.data.client.url = EditorGUILayout.TextField("客户端URl:", cfg.data.client.url); //------------------------------- EditorGUILayout.LabelField("配置跳转,如果当前客户端版本号有匹配的资源,则使用对应的setting文件"); cfg.data.settingJump = _settingJumpDic.OnGUI(isMouseDown); //--------------------资源配置 GUIText.LayoutSplit("联网资源"); cfg.data.netResRoot = EditorGUILayout.TextField("网络资源目录:", cfg.data.netResRoot); EditorGUILayout.LabelField("启动资源组列表"); int groupSize = EditorGUILayout.IntField("数量:", cfg.data.startupResGroups.Length, GUILayout.MaxWidth(200)); if (groupSize != cfg.data.startupResGroups.Length) { string[] newArr = new string[groupSize]; Array.Copy(cfg.data.startupResGroups, 0, newArr, 0, groupSize < cfg.data.startupResGroups.Length ? groupSize : cfg.data.startupResGroups.Length); cfg.data.startupResGroups = newArr; } for (int i = 0; i < cfg.data.startupResGroups.Length; i++) { cfg.data.startupResGroups[i] = EditorGUILayout.TextField("资源组名称:", cfg.data.startupResGroups[i]); } //------------------------------- GUIText.LayoutSplit("额外参数"); EditorGUILayout.LabelField("配置文件附带参数"); cfg.data.startupParams = _startParamsDic.OnGUI(isMouseDown); //GUILayoutDictionary(cfg.data.startupParams, "Key", "Value"); GUILayout.EndScrollView(); //---------------------------------------------------- GUILayout.Space(20); if (GUILayout.Button("生成[Setting.json]")) { CreateSettingJsonFile(); _startParamsDic.Reload(); _settingJumpDic.Reload(); } EditorGUILayout.EndVertical(); }
void SaveConfig() { EditorConfigUtil.SaveConfig(cfg, CONFIG_NAME); ShowNotification(new GUIContent("保存成功")); }