示例#1
0
        public static DialogHandler Create(Browser parent, DialogCallback dialogCallback, MenuCallback contextCallback)
        {
            if (dialogPage == null)
            {
                dialogPage = Resources.Load <TextAsset>("Browser/Dialogs").text;
            }
            GameObject    gameObject = new GameObject("Browser Dialog for " + parent.name);
            DialogHandler handler    = gameObject.AddComponent <DialogHandler>();

            handler.parentBrowser  = parent;
            handler.dialogCallback = dialogCallback;
            Browser browser = (handler.dialogBrowser = handler.GetComponent <Browser>());

            browser.UIHandler          = parent.UIHandler;
            browser.EnableRendering    = false;
            browser.EnableInput        = false;
            browser.allowContextMenuOn = BrowserNative.ContextMenuOrigin.Editable;
            browser.Resize(parent.Texture);
            browser.LoadHTML(dialogPage, "about:dialog");
            browser.UIHandler = parent.UIHandler;
            browser.RegisterFunction("reportDialogResult", delegate(JSONNode args)
            {
                dialogCallback(args[0], args[1], args[3]);
                handler.Hide();
            });
            browser.RegisterFunction("reportContextMenuResult", delegate(JSONNode args)
            {
                contextCallback(args[0]);
                handler.Hide();
            });
            return(handler);
        }
示例#2
0
        protected void CreateDialogHandler()
        {
            if (dialogHandler != null)
            {
                return;
            }

            DialogHandler.DialogCallback dialogCallback = (affirm, text1, text2) => {
                CheckSanity();
                BrowserNative.zfb_sendDialogResults(browserId, affirm, text1, text2);
            };
            DialogHandler.MenuCallback contextCallback = commandId => {
                CheckSanity();
                BrowserNative.zfb_sendContextMenuResults(browserId, commandId);
            };

            dialogHandler = DialogHandler.Create(this, dialogCallback, contextCallback);
        }
示例#3
0
        protected void OnDestroy()
        {
            if (browserId == 0)
            {
                return;
            }

            if (dialogHandler)
            {
                DestroyImmediate(dialogHandler.gameObject);
            }
            dialogHandler = null;

            BrowserNative.zfb_destoryBrowser(browserId);
            if (textureIsOurs)
            {
                Destroy(texture);
            }

            browserId = 0;
            texture   = null;
        }