public override void OnCollidePlayer(Player player)
 {
     player.Hurt(damage, Center);
 }
 public override void OnCollidePlayer(Player player)
 {
     player.Hurt(1, position);
     Destroy();
 }
示例#3
0
 public override void OnCollidePlayer(Player player)
 {
     player.Hurt(GameSettings.PROJECTILE_ARROW_DAMAGE, Center);
     Destroy();
 }