示例#1
0
        //-----------------------------------------------------------------------------
        // Override
        //-----------------------------------------------------------------------------
        public TilesetSR()
        {
            this.tilesetCommands	= new List<ScriptCommand>();
            this.animationCommands	= new List<ScriptCommand>();
            this.spriteCommands		= new List<ScriptCommand>();

            this.loadingMode	= LoadingModes.Tilesets;
            this.resources		= new TemporaryResources();
            this.useTemporary	= false;

            this.animationBuilder	= new AnimationBuilder();
            this.spriteBuilder	= new SpriteBuilder();

            // Tileset <name> <sheet-name> <size(width, height)>
            AddCommand("Load", delegate(CommandParam parameters) {
                string loadType = parameters.GetString(0).ToLower();
                if (loadType == "tilesets")
                    loadingMode = LoadingModes.Tilesets;
                else if (loadType == "animations")
                    loadingMode = LoadingModes.Animations;
                else if (loadType == "sprites")
                    loadingMode = LoadingModes.Sprites;
                else
                    ThrowParseError("Invalid Load type", true);
            });

            // BEGIN/END.

            // Tileset <name> <sheet-name> <size(width, height)>
            AddTilesetCommand("Tileset", delegate(CommandParam parameters) {
                SpriteSheet sheet = Resources.GetSpriteSheet(parameters.GetString(1));
                tileset = new Tileset(parameters.GetString(0),
                    sheet, parameters.GetPoint(2));
            });
            // With a tileset:
            //   Tile <sheet-location>
            // Without a tileset:
            //   Tile <name>
            AddTilesetCommand("Tile", delegate(CommandParam parameters) {
                useTemporary = false;
                if (tileset != null) {
                    Point2I location = parameters.GetPoint(0);
                    tileData = tileset.TileData[location.X, location.Y];
                }
                else {
                    tileData = new TileData();
                    tileDataName = parameters.GetString(0);
                }
            });
            // TempTile <name>
            AddTilesetCommand("TempTile", delegate(CommandParam parameters) {
                useTemporary = true;
                tileData = new TileData();
                tileDataName = parameters.GetString(0);
            });
            AddTilesetCommand("End", delegate(CommandParam parameters) {
                if (tileData != null) {
                    if (tileData.Tileset == null) {
                        if (useTemporary)
                            resources.AddResource<TileData>(tileDataName, tileData);
                        else
                            Resources.AddResource<TileData>(tileDataName, tileData);
                    }
                    tileData = null;
                }
                else if (tileset != null) {
                    Resources.AddResource<Tileset>(tileset.ID, tileset);
                    tileset = null;
                }
            });

            // TILESETS.

            // Default <default-tile-location(x, y)>
            AddTilesetCommand("Default", delegate(CommandParam parameters) {
                tileset.DefaultTile = parameters.GetPoint(0);
            });
            // Config: data to configure tiles with a single character per tile.
            AddTilesetCommand("Config", delegate(CommandParam parameters) {
                string line = NextLine();
                int y = 0;
                while (!line.StartsWith("END;", StringComparison.OrdinalIgnoreCase)) {
                    if (y < tileset.Height) {
                        for (int x = 0; x < line.Length && x < tileset.Width; x++)
                            tileset.ConfigureTile(tileset.TileData[x, y], line[x]);
                    }
                    line = NextLine();
                    y++;
                }
            });

            // TILES.

            // Type <type>
            AddTilesetCommand("Type", delegate(CommandParam parameters) {
                tileData.Type = Tile.GetType(parameters.GetString(0), true);

            });
            // Flags <flags[]...>
            AddTilesetCommand("Flags", delegate(CommandParam parameters) {
                for (int i = 0; i < parameters.Count; i++) {
                    tileData.Flags |= (TileFlags) Enum.Parse(typeof(TileFlags), parameters.GetString(i), true);
                }
            });
            // Properties <(type, name, value, editor-type, category, description)...>
            // Properties <(hide, name)...>
            // Properties <(show, name)...>
            AddTilesetCommand("Properties", delegate(CommandParam parameters) {
                // TODO: handle lists.
                for (int i = 0; i < parameters.Count; i++) {
                    CommandParam param = parameters[i];

                    string name = param.GetString(1);

                    if (String.Compare(param.GetString(0), "hide", StringComparison.CurrentCultureIgnoreCase) == 0) {
                        tileData.Properties[name].Documentation.IsHidden = true;
                    }
                    else if (String.Compare(param.GetString(0), "show", StringComparison.CurrentCultureIgnoreCase) == 0) {
                        tileData.Properties[name].Documentation.IsHidden = false;
                    }
                    else {

                        Property property = null;
                        PropertyType type = (PropertyType)Enum.Parse(typeof(PropertyType), param.GetString(0), true);

                        if (type == PropertyType.String)
                            property = Property.CreateString(name, param.GetString(2));
                        else if (type == PropertyType.Integer)
                            property = Property.CreateInt(name, param.GetInt(2));
                        else if (type == PropertyType.Float)
                            property = Property.CreateFloat(name, param.GetFloat(2));
                        else if (type == PropertyType.Boolean)
                            property = Property.CreateBool(name, (param.GetString(2) == "true"));
                        else
                            ThrowParseError("Unsupported property type for " + name);

                        if (param.Count > 3) {
                            property.SetDocumentation(
                                param.GetString(3),
                                param.GetString(4),
                                param.GetString(5),
                                param.GetString(6),
                                true,
                                param.GetBool(7));
                        }

                        if (property != null)
                            tileData.Properties.Add(property);
                    }
                }
            });
            // Sprite <sprite-animation>
            // Sprite <spritesheet> <x-index> <y-index> <x-offset> <y-offset>
            AddTilesetCommand("Sprite", delegate(CommandParam parameters) {
                if (parameters.Count >= 2) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(0)),
                        parameters.GetPoint(1),
                        parameters.GetPoint(2, Point2I.Zero)
                    ));
                    tileData.Sprite = spriteBuilder.End();
                }
                else {
                    tileData.Sprite = resources.GetSpriteAnimation(parameters.GetString(0));
                }
            });
            // SpriteIndex <index> <sprite-animation>
            // SpriteIndex <index> <spritesheet> <x-index> <y-index> <x-offset> <y-offset>
            AddTilesetCommand("SpriteIndex", delegate(CommandParam parameters) {
                int index = parameters.GetInt(0);
                if (tileData.SpriteList.Length <= index) {
                    SpriteAnimation[] spriteList = new SpriteAnimation[index + 1];
                    for (int i = 0; i < spriteList.Length; i++) {
                        if (i < tileData.SpriteList.Length)
                            spriteList[i] = tileData.SpriteList[i];
                        else
                            spriteList[i] = null;
                    }
                    tileData.SpriteList = spriteList;
                }
                if (parameters.Count >= 3) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(1)),
                        parameters.GetPoint(2),
                        parameters.GetPoint(3, Point2I.Zero)
                    ));
                    tileData.SpriteList[index] = spriteBuilder.End();
                }
                else {
                    tileData.SpriteList[index] = resources.GetSpriteAnimation(parameters.GetString(1));
                }
            });
            // SpriteList [sprite-animation-1] [sprite-animation-2]...
            AddTilesetCommand("SpriteList", delegate(CommandParam parameters) {
                SpriteAnimation[] spriteList = new SpriteAnimation[parameters.Count];
                for (int i = 0; i < parameters.Count; i++)
                    spriteList[i] = resources.GetSpriteAnimation(parameters.GetString(i));

                tileData.SpriteList = spriteList;
            });
            // SpriteObj <sprite-animation>
            // SpriteObj <spritesheet> <x-index> <y-index> <x-offset> <y-offset>
            AddTilesetCommand("SpriteObj", delegate(CommandParam parameters) {
                if (parameters.Count >= 2) {
                    spriteBuilder.Begin(new Sprite(
                        resources.GetResource<SpriteSheet>(parameters.GetString(0)),
                        parameters.GetPoint(1),
                        parameters.GetPoint(2, Point2I.Zero)
                    ));
                    tileData.SpriteAsObject = spriteBuilder.End();
                }
                else {
                    tileData.SpriteAsObject = resources.GetSpriteAnimation(parameters.GetString(0));
                }
            });
            // BreakAnim <animation>
            AddTilesetCommand("BreakAnim", delegate(CommandParam parameters) {
                tileData.BreakAnimation = resources.GetResource<Animation>(parameters.GetString(0));
            });
            // Model <collision-model>
            AddTilesetCommand("Model", delegate(CommandParam parameters) {
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
            });
            // Solid <collision-model>
            AddTilesetCommand("Solid", delegate(CommandParam parameters) {
                tileData.Flags |= TileFlags.Solid;
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
            });
            // Ledge <collision-model> <direction>
            AddTilesetCommand("Ledge", delegate(CommandParam parameters) {
                tileData.Flags |= TileFlags.Solid;
                tileData.CollisionModel = resources.GetResource<CollisionModel>(parameters.GetString(0));
                string dirName = parameters.GetString(1);
                if (dirName == "right" || dirName == "east")
                    tileData.Flags |= TileFlags.LedgeRight;
                else if (dirName == "left" || dirName == "west")
                    tileData.Flags |= TileFlags.LedgeLeft;
                else if (dirName == "up" || dirName == "north")
                    tileData.Flags |= TileFlags.LedgeUp;
                else if (dirName == "down" || dirName == "south")
                    tileData.Flags |= TileFlags.LedgeDown;
            });
            // Clone <tiledata>
            AddTilesetCommand("Clone", delegate(CommandParam parameters) {
                tileData.Clone(resources.GetResource<TileData>(parameters.GetString(0)));// = new TileData();
                //tileData.Tileset = tileset;
            });

            // SPRITE SHEET.

            AddAnimationCommand("SpriteSheet", delegate(CommandParam parameters) {
                SpriteSheet sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                animationBuilder.SpriteSheet = sheet;
            });

            // BEGIN/END.

            AddAnimationCommand("Anim", delegate(CommandParam parameters) {
                animationName = parameters.GetString(0);
                animationBuilder.BeginNull();
                animation = null;
                useTemporary = false;
            });
            AddAnimationCommand("TempAnim", delegate(CommandParam parameters) {
                animationName = parameters.GetString(0);
                animationBuilder.BeginNull();
                animation = null;
                useTemporary = true;
            });
            AddAnimationCommand("End", delegate(CommandParam parameters) {
                if (animation != null) {
                    animationBuilder.End();
                    if (useTemporary)
                        resources.AddResource<Animation>(animationName, animation);
                    else
                        Resources.AddResource<Animation>(animationName, animation);
                }
            });
            AddAnimationCommand("SubStrip", delegate(CommandParam parameters) {
                LoopMode loopMode = LoopMode.Repeat;
                if (parameters.GetString(0) == "reset")
                    loopMode = LoopMode.Reset;
                else if (parameters.GetString(0) == "repeat" || parameters.GetString(0) == "loop")
                    loopMode = LoopMode.Repeat;
                else if (parameters.GetString(0) == "clamp")
                    loopMode = LoopMode.Clamp;
                else
                    ThrowParseError("Unknown loop mode '" + parameters.GetString(0) + "' for animation");

                animationBuilder.CreateSubStrip();
                animationBuilder.SetLoopMode(loopMode);
                if (animation == null)
                    animation = animationBuilder.Animation;
            });
            AddAnimationCommand("Clone", delegate(CommandParam parameters) {
                if (resources.ExistsResource<Animation>(parameters.GetString(0))) {
                    animationBuilder.CreateClone(resources.GetResource<Animation>(parameters.GetString(0)));
                    animation = animationBuilder.Animation;
                }
                else {
                    // ERROR: can't clone nonexistant animation.
                }
            });

            // FRAME BUILDING.

            AddAnimationCommand("Add", delegate(CommandParam parameters) {
                if (parameters.GetString(0) == "strip") {
                    animationBuilder.AddFrameStrip(
                        parameters.GetInt(1),
                        parameters.GetPoint(3).X,
                        parameters.GetPoint(3).Y,
                        parameters.GetInt(2),
                        parameters.GetPoint(4, Point2I.Zero).X,
                        parameters.GetPoint(4, Point2I.Zero).Y,
                        parameters.GetPoint(5, new Point2I(1, 0)).X,
                        parameters.GetPoint(5, new Point2I(1, 0)).Y);
                }
                else if (parameters.GetString(0) == "frame") {
                    animationBuilder.AddFrame(
                        parameters.GetInt(1),
                        parameters.GetPoint(2).X,
                        parameters.GetPoint(2).Y,
                        parameters.GetPoint(3, Point2I.Zero).X,
                        parameters.GetPoint(3, Point2I.Zero).Y);
                }
                else if (parameters.GetString(0) == "part") {
                    animationBuilder.AddPart(
                        parameters.GetInt(1),
                        parameters.GetPoint(2).X,
                        parameters.GetPoint(2).Y,
                        parameters.GetPoint(3, Point2I.Zero).X,
                        parameters.GetPoint(3, Point2I.Zero).Y);
                }
                else
                    ThrowParseError("Unknown add type '" + parameters.GetString(0) + "' for animation");
            });
            AddAnimationCommand("Insert", delegate(CommandParam parameters) {
                if (parameters.GetString(0) == "strip") {
                    animationBuilder.InsertFrameStrip(
                        parameters.GetInt(1),
                        parameters.GetInt(2),
                        parameters.GetPoint(4).X,
                        parameters.GetPoint(4).Y,
                        parameters.GetInt(3),
                        parameters.GetPoint(5, Point2I.Zero).X,
                        parameters.GetPoint(5, Point2I.Zero).Y,
                        parameters.GetPoint(6, new Point2I(1, 0)).X,
                        parameters.GetPoint(6, new Point2I(1, 0)).Y);
                }
                else if (parameters.GetString(0) == "frame") {
                    animationBuilder.InsertFrame(
                        parameters.GetInt(1),
                        parameters.GetInt(2),
                        parameters.GetPoint(3).X,
                        parameters.GetPoint(3).Y,
                        parameters.GetPoint(4, Point2I.Zero).X,
                        parameters.GetPoint(4, Point2I.Zero).Y);
                }
                else
                    ThrowParseError("Unknown insert type '" + parameters.GetString(0) + "' for animation");
            });

            // MODIFICATIONS.

            AddAnimationCommand("MakeQuad", delegate(CommandParam parameters) {
                animationBuilder.MakeQuad();
            });
            AddAnimationCommand("MakeDynamic", delegate(CommandParam parameters) {
                animationBuilder.MakeDynamic(
                    parameters.GetInt(0),
                    parameters.GetPoint(1).X,
                    parameters.GetPoint(1).Y);
            });
            AddAnimationCommand("Offset", delegate(CommandParam parameters) {
                animationBuilder.Offset(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });
            AddAnimationCommand("Flicker", delegate(CommandParam parameters) {
                // FLICKER <alternateDelay> <on/off>

                bool startOn = true;
                if (parameters.GetString(1) == "on")
                    startOn = true;
                else if (parameters.GetString(1) == "off")
                    startOn = false;
                else
                    ThrowParseError("Must be either on or off for flicker start state");

                animationBuilder.MakeFlicker(parameters.GetInt(0), startOn);
            });

            // SPRITE SHEET.

            AddSpriteCommand("SpriteSheet", delegate(CommandParam parameters) {
                if (parameters.Count == 1) {
                    // Start using the given sprite sheet.
                    SpriteSheet sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    spriteBuilder.SpriteSheet = sheet;
                }
                else {
                    int i = 1;
                    // Create a new sprite sheet.
                    Image image = null;
                    string imagePath = parameters.GetString(0);
                    string sheetName = imagePath;

                    if (parameters.Count == 5) {
                        imagePath = parameters.GetString(1);
                        i = 2;
                    }

                    if (Resources.ImageExists(imagePath))
                        image = Resources.GetResource<Image>(imagePath);
                    else
                        image = Resources.LoadImage(Resources.ImageDirectory + imagePath);

                    if (sheetName.IndexOf('/') >= 0)
                        sheetName = sheetName.Substring(sheetName.LastIndexOf('/') + 1);

                    SpriteSheet sheet = new SpriteSheet(image,
                            parameters.GetPoint(i + 0),
                            parameters.GetPoint(i + 2),
                            parameters.GetPoint(i + 1));
                    if (useTemporary)
                        resources.AddResource<SpriteSheet>(sheetName, sheet);
                    else
                        Resources.AddResource<SpriteSheet>(sheetName, sheet);
                    spriteBuilder.SpriteSheet = sheet;
                }
            });

            // BEGIN/END.

            // Sprite <name> <grid-location> <draw-offset = (0, 0)>
            AddSpriteCommand("Sprite", delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
                useTemporary = false;
            });
            // TempSprite <name> <grid-location> <draw-offset = (0, 0)>
            AddSpriteCommand("TempSprite", delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
                useTemporary = true;
            });
            AddSpriteCommand("End", delegate(CommandParam parameters) {
                if (sprite != null) {
                    spriteBuilder.End();
                    if (useTemporary)
                        resources.AddResource<Sprite>(spriteName, sprite);
                    else
                        Resources.AddResource<Sprite>(spriteName, sprite);
                    sprite = null;
                }
            });

            // BUILDING.

            // Add <grid-location> <draw-offset = (0, 0)>
            AddSpriteCommand("Add", delegate(CommandParam parameters) {
                spriteBuilder.AddPart(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y,
                    parameters.GetPoint(1, Point2I.Zero).X,
                    parameters.GetPoint(1, Point2I.Zero).Y);
            });
            // Size <size>
            AddSpriteCommand("Size", delegate(CommandParam parameters) {
                spriteBuilder.SetSize(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });

            // Add each command type as a command.

            for (int i = 0; i < tilesetCommands.Count; i++) {
                string command = tilesetCommands[i].Name;
                AddCommand(tilesetCommands[i].Name, delegate(CommandParam parameters) {
                    ReadSpecialCommand(command, parameters);
                });
            }
            for (int i = 0; i < animationCommands.Count; i++) {
                string command = animationCommands[i].Name;
                AddCommand(animationCommands[i].Name, delegate(CommandParam parameters) {
                    ReadSpecialCommand(command, parameters);
                });
            }
            for (int i = 0; i < spriteCommands.Count; i++) {
                string command = spriteCommands[i].Name;
                AddCommand(spriteCommands[i].Name, delegate(CommandParam parameters) {
                    ReadSpecialCommand(command, parameters);
                });
            }
        }
示例#2
0
        //-----------------------------------------------------------------------------
        // Override
        //-----------------------------------------------------------------------------
        public SpritesSR(TemporaryResources resources = null)
        {
            this.resources		= resources;
            this.useTemporary	= resources != null;
            this.spriteBuilder	= new SpriteBuilder();

            //=====================================================================================
            // SPRITE SHEET
            //=====================================================================================
            AddCommand("SpriteSheet",
                "string name",
                "string path, (int cellWidth, int cellHeight), (int spacingX, int spacingY), (int offsetX, int offsetY)",
                "string name, string path, (int cellWidth, int cellHeight), (int spacingX, int spacingY), (int offsetX, int offsetY)",
            delegate(CommandParam parameters) {
                if (parameters.ChildCount == 1) {
                    // Start using the given sprite sheet.
                    SpriteSheet sheet;
                    if (useTemporary && resources != null)
                        sheet = resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    else
                        sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    spriteBuilder.SpriteSheet = sheet;
                }
                else {
                    int i = 1;
                    // Create a new sprite sheet.
                    Image image = null;
                    string imagePath = parameters.GetString(0);
                    string sheetName = imagePath;

                    if (parameters.ChildCount == 5) {
                        imagePath = parameters.GetString(1);
                        i = 2;
                    }

                    if (Resources.ImageExists(imagePath))
                        image = Resources.GetResource<Image>(imagePath);
                    else
                        image = Resources.LoadImage(Resources.ImageDirectory + imagePath);

                    if (sheetName.IndexOf('/') >= 0)
                        sheetName = sheetName.Substring(sheetName.LastIndexOf('/') + 1);

                    SpriteSheet sheet = new SpriteSheet(image,
                            parameters.GetPoint(i + 0),
                            parameters.GetPoint(i + 2),
                            parameters.GetPoint(i + 1));
                    Resources.AddResource<SpriteSheet>(sheetName, sheet);
                    spriteBuilder.SpriteSheet = sheet;
                }
            });
            //=====================================================================================
            // BEGIN/END
            //=====================================================================================
            AddCommand("Sprite", "string name, (int gridLocationX, int gridLocationY), (int drawOffsetX, int drawOffsetY) = (0, 0)",
            delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
            });
            //=====================================================================================
            AddCommand("End", "",
            delegate(CommandParam parameters) {
                if (sprite != null) {
                    spriteBuilder.End();
                    if (useTemporary && resources != null)
                        resources.AddResource<Sprite>(spriteName, sprite);
                    else
                        Resources.AddResource<Sprite>(spriteName, sprite);
                    sprite = null;
                }
            });
            //=====================================================================================
            // BUILDING
            //=====================================================================================
            AddCommand("Add", "(int gridLocationX, int gridLocationY), (int drawOffsetX, int drawOffsetY) = (0, 0)",
            delegate(CommandParam parameters) {
                spriteBuilder.AddPart(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y,
                    parameters.GetPoint(1, Point2I.Zero).X,
                    parameters.GetPoint(1, Point2I.Zero).Y);
            });
            //=====================================================================================
            AddCommand("Size", "(int width, int height)",
            delegate(CommandParam parameters) {
                spriteBuilder.SetSize(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });
            //=====================================================================================
        }
示例#3
0
        //-----------------------------------------------------------------------------
        // Override
        //-----------------------------------------------------------------------------
        public SpritesSR(TemporaryResources resources = null)
        {
            this.resources		= resources;
            this.useTemporary	= resources != null;
            this.spriteBuilder	= new SpriteBuilder();

            // SPRITE SHEET.

            AddCommand("SpriteSheet", delegate(CommandParam parameters) {
                if (parameters.Count == 1) {
                    // Start using the given sprite sheet.
                    SpriteSheet sheet;
                    if (useTemporary && resources != null)
                        sheet = resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    else
                        sheet = Resources.GetResource<SpriteSheet>(parameters.GetString(0));
                    spriteBuilder.SpriteSheet = sheet;
                }
                else {
                    int i = 1;
                    // Create a new sprite sheet.
                    Image image = null;
                    string imagePath = parameters.GetString(0);
                    string sheetName = imagePath;

                    if (parameters.Count == 5) {
                        imagePath = parameters.GetString(1);
                        i = 2;
                    }

                    if (Resources.ImageExists(imagePath))
                        image = Resources.GetResource<Image>(imagePath);
                    else
                        image = Resources.LoadImage(Resources.ImageDirectory + imagePath);

                    if (sheetName.IndexOf('/') >= 0)
                        sheetName = sheetName.Substring(sheetName.LastIndexOf('/') + 1);

                    SpriteSheet sheet = new SpriteSheet(image,
                            parameters.GetPoint(i + 0),
                            parameters.GetPoint(i + 2),
                            parameters.GetPoint(i + 1));
                    Resources.AddResource<SpriteSheet>(sheetName, sheet);
                    spriteBuilder.SpriteSheet = sheet;
                }
            });

            // BEGIN/END.

            // Sprite <name> <grid-location> <draw-offset = (0, 0)>
            AddCommand("Sprite", delegate(CommandParam parameters) {
                spriteName = parameters.GetString(0);
                sprite = new Sprite(
                    spriteBuilder.SpriteSheet,
                    parameters.GetPoint(1),
                    parameters.GetPoint(2, Point2I.Zero));
                spriteBuilder.Begin(sprite);
            });
            AddCommand("End", delegate(CommandParam parameters) {
                if (sprite != null) {
                    spriteBuilder.End();
                    if (useTemporary && resources != null)
                        resources.AddResource<Sprite>(spriteName, sprite);
                    else
                        Resources.AddResource<Sprite>(spriteName, sprite);
                    sprite = null;
                }
            });

            // BUILDING.

            // Add <grid-location> <draw-offset = (0, 0)>
            AddCommand("Add", delegate(CommandParam parameters) {
                spriteBuilder.AddPart(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y,
                    parameters.GetPoint(1, Point2I.Zero).X,
                    parameters.GetPoint(1, Point2I.Zero).Y);
            });
            // Size <size>
            AddCommand("Size", delegate(CommandParam parameters) {
                spriteBuilder.SetSize(
                    parameters.GetPoint(0).X,
                    parameters.GetPoint(0).Y);
            });
        }