private void newButton_Click(object sender, EventArgs e) { //Previous load file string removePrevious = $"..\\Games\\{gameToLoad}\\load"; // Checks for previous data, then removes it if (Directory.Exists(removePrevious)) { string[] files = Directory.GetFiles(removePrevious); foreach (string file in files) { File.Delete(file); } Directory.Delete(removePrevious); newSave(); } else { //Creates new save newSave(); } GameSelectedForm GameSelected = new GameSelectedForm(); GameSelected.title = gameTitle; GameSelected.gameToLoad = gameToLoad; GameSelected.Show(); }
private void loadButton_Click(object sender, EventArgs e) { GameSelectedForm GameSelected = new GameSelectedForm(); GameSelected.title = gameTitle; GameSelected.gameToLoad = gameToLoad; GameSelected.Show(); }