private static void _player_logout(ZPCUPlayer p)
 {
     if (_logoutHandler == null)
     {
         return;
     }
     _logoutHandler(p.ToPlayer());
 }
 private static void _get_player(string id, ZPCUPlayer p, ZPCUError error)
 {
     HandleResponse <ZapicPlayer>(id, error, () => p.ToPlayer());
 }