private void OnUnloaded(object sender, RoutedEventArgs e) { Instance = null; }
private void OnLoaded(object sender, RoutedEventArgs e) { Instance = this; Start.Visibility = Visibility.Visible; Stop.Visibility = Visibility.Collapsed; Retry.Visibility = Visibility.Collapsed; Menu.Visibility = Visibility.Visible; Progress.maximum = K.MaxReadings; Progress.minimum = 0; Progress.Value = 0; Refresh(); }