private static void addCharacterSet(int value, String encodingName) { var eci = new CharacterSetECI(value, encodingName); VALUE_TO_ECI[value] = eci; // can't use valueOf NAME_TO_ECI[encodingName] = eci; }
/// <summary> /// returns the encoding object fo the specified charset /// </summary> /// <param name="charsetECI"></param> /// <returns></returns> public static System.Text.Encoding getEncoding(CharacterSetECI charsetECI) { if (charsetECI == null) { return(null); } return(getEncoding(charsetECI.EncodingName)); }
private static void addCharacterSet(int value, String[] encodingNames) { var eci = new CharacterSetECI(value, encodingNames[0]); VALUE_TO_ECI[value] = eci; // can't use valueOf foreach (string t in encodingNames) { NAME_TO_ECI[t] = eci; } }
/// <param name="value_Renamed">ECI value /// </param> /// <returns> {@link ECI} representing ECI of given value, or null if it is legal but unsupported /// </returns> /// <throws> IllegalArgumentException if ECI value is invalid </throws> public static ECI getECIByValue(int value_Renamed) { if (value_Renamed < 0 || value_Renamed > 999999) { throw new System.ArgumentException("Bad ECI value: " + value_Renamed); } if (value_Renamed < 900) { // Character set ECIs use 000000 - 000899 return(CharacterSetECI.getCharacterSetECIByValue(value_Renamed)); } return(null); }
static StringUtils() { #if (NETFX_CORE || PORTABLE || NETSTANDARD) PLATFORM_DEFAULT_ENCODING = UTF8; PLATFORM_DEFAULT_ENCODING_T = Encoding.UTF8; #else PLATFORM_DEFAULT_ENCODING = Encoding.Default.WebName.ToUpper(); PLATFORM_DEFAULT_ENCODING_T = Encoding.Default; #endif SHIFT_JIS_ENCODING = CharacterSetECI.getEncoding(SHIFT_JIS); GB2312_ENCODING = CharacterSetECI.getEncoding(GB2312); EUC_JP_ENCODING = CharacterSetECI.getEncoding(EUC_JP); ISO88591_ENCODING = CharacterSetECI.getEncoding(ISO88591); ASSUME_SHIFT_JIS = PLATFORM_DEFAULT_ENCODING_T.Equals(SHIFT_JIS_ENCODING) || PLATFORM_DEFAULT_ENCODING_T.Equals(EUC_JP_ENCODING); }
private static void appendECI(CharacterSetECI eci, BitArray bits) { bits.appendBits(Mode.ECI.Bits, 4); // This is correct for values up to 127, which is all we need now. bits.appendBits(eci.Value, 8); }
private static bool decodeByteSegment (BitSource bits, StringBuilder result, int count, CharacterSetECI currentCharacterSetECI, IList<byte[]> byteSegments, IDictionary<DecodeHintType, object> hints) { // Don't crash trying to read more bits than we have available. if (count << 3 > bits.available ()) { return false; } byte[] readBytes = new byte[count]; for (int i = 0; i < count; i++) { readBytes [i] = (byte)bits.readBits (8); } String encoding; if (currentCharacterSetECI == null) { // The spec isn't clear on this mode; see // section 6.4.5: t does not say which encoding to assuming // upon decoding. I have seen ISO-8859-1 used as well as // Shift_JIS -- without anything like an ECI designator to // give a hint. encoding = StringUtils.guessEncoding (readBytes, hints); } else { encoding = currentCharacterSetECI.EncodingName; } try { result.Append (Encoding.GetEncoding (encoding).GetString (readBytes, 0, readBytes.Length)); } #if (WINDOWS_PHONE70 || WINDOWS_PHONE71 || SILVERLIGHT4 || SILVERLIGHT5 || NETFX_CORE || MONOANDROID || MONOTOUCH) catch (ArgumentException) { try { // Silverlight only supports a limited number of character sets, trying fallback to UTF-8 result.Append(Encoding.GetEncoding("UTF-8").GetString(readBytes, 0, readBytes.Length)); } catch (Exception) { return false; } } #endif #if WindowsCE catch (PlatformNotSupportedException) { try { // WindowsCE doesn't support all encodings. But it is device depended. // So we try here the some different ones if (encoding == "ISO-8859-1") { result.Append(Encoding.GetEncoding(1252).GetString(readBytes, 0, readBytes.Length)); } else { result.Append(Encoding.GetEncoding("UTF-8").GetString(readBytes, 0, readBytes.Length)); } } catch (Exception) { return false; } } #endif catch (Exception) { return false; } byteSegments.Add (readBytes); return true; }
/// <summary></summary> /// <param name="bytes">bytes encoding a string, whose encoding should be guessed</param> /// <param name="hints">decode hints if applicable</param> /// <returns>Charset of guessed encoding; at the moment will only guess one of: /// {@link #SHIFT_JIS_CHARSET}, {@link StandardCharsets#UTF_8}, /// {@link StandardCharsets#ISO_8859_1}, {@link StandardCharsets#UTF_16}, /// or the platform default encoding if /// none of these can possibly be correct</returns> public static Encoding guessCharset(byte[] bytes, IDictionary <DecodeHintType, object> hints) { if (hints != null && hints.ContainsKey(DecodeHintType.CHARACTER_SET)) { String characterSet = (String)hints[DecodeHintType.CHARACTER_SET]; if (characterSet != null) { var encoding = CharacterSetECI.getEncoding(characterSet); if (encoding != null) { return(encoding); } } } // First try UTF-16, assuming anything with its BOM is UTF-16 if (bytes.Length > 2 && ((bytes[0] == (byte)0xFE && bytes[1] == (byte)0xFF) || (bytes[0] == (byte)0xFF && bytes[1] == (byte)0xFE))) { return(Encoding.Unicode); } // For now, merely tries to distinguish ISO-8859-1, UTF-8 and Shift_JIS, // which should be by far the most common encodings. int length = bytes.Length; bool canBeISO88591 = true; bool canBeShiftJIS = true; bool canBeUTF8 = true; int utf8BytesLeft = 0; int utf2BytesChars = 0; int utf3BytesChars = 0; int utf4BytesChars = 0; int sjisBytesLeft = 0; int sjisKatakanaChars = 0; int sjisCurKatakanaWordLength = 0; int sjisCurDoubleBytesWordLength = 0; int sjisMaxKatakanaWordLength = 0; int sjisMaxDoubleBytesWordLength = 0; int isoHighOther = 0; bool utf8bom = bytes.Length > 3 && bytes[0] == 0xEF && bytes[1] == 0xBB && bytes[2] == 0xBF; for (int i = 0; i < length && (canBeISO88591 || canBeShiftJIS || canBeUTF8); i++) { int value = bytes[i] & 0xFF; // UTF-8 stuff if (canBeUTF8) { if (utf8BytesLeft > 0) { if ((value & 0x80) == 0) { canBeUTF8 = false; } else { utf8BytesLeft--; } } else if ((value & 0x80) != 0) { if ((value & 0x40) == 0) { canBeUTF8 = false; } else { utf8BytesLeft++; if ((value & 0x20) == 0) { utf2BytesChars++; } else { utf8BytesLeft++; if ((value & 0x10) == 0) { utf3BytesChars++; } else { utf8BytesLeft++; if ((value & 0x08) == 0) { utf4BytesChars++; } else { canBeUTF8 = false; } } } } } } // ISO-8859-1 stuff if (canBeISO88591) { if (value > 0x7F && value < 0xA0) { canBeISO88591 = false; } else if (value > 0x9F) { if (value < 0xC0 || value == 0xD7 || value == 0xF7) { isoHighOther++; } } } // Shift_JIS stuff if (canBeShiftJIS) { if (sjisBytesLeft > 0) { if (value < 0x40 || value == 0x7F || value > 0xFC) { canBeShiftJIS = false; } else { sjisBytesLeft--; } } else if (value == 0x80 || value == 0xA0 || value > 0xEF) { canBeShiftJIS = false; } else if (value > 0xA0 && value < 0xE0) { sjisKatakanaChars++; sjisCurDoubleBytesWordLength = 0; sjisCurKatakanaWordLength++; if (sjisCurKatakanaWordLength > sjisMaxKatakanaWordLength) { sjisMaxKatakanaWordLength = sjisCurKatakanaWordLength; } } else if (value > 0x7F) { sjisBytesLeft++; //sjisDoubleBytesChars++; sjisCurKatakanaWordLength = 0; sjisCurDoubleBytesWordLength++; if (sjisCurDoubleBytesWordLength > sjisMaxDoubleBytesWordLength) { sjisMaxDoubleBytesWordLength = sjisCurDoubleBytesWordLength; } } else { //sjisLowChars++; sjisCurKatakanaWordLength = 0; sjisCurDoubleBytesWordLength = 0; } } } if (canBeUTF8 && utf8BytesLeft > 0) { canBeUTF8 = false; } if (canBeShiftJIS && sjisBytesLeft > 0) { canBeShiftJIS = false; } // Easy -- if there is BOM or at least 1 valid not-single byte character (and no evidence it can't be UTF-8), done if (canBeUTF8 && (utf8bom || utf2BytesChars + utf3BytesChars + utf4BytesChars > 0)) { return(Encoding.UTF8); } // Easy -- if assuming Shift_JIS or >= 3 valid consecutive not-ascii characters (and no evidence it can't be), done if (canBeShiftJIS && (ASSUME_SHIFT_JIS || sjisMaxKatakanaWordLength >= 3 || sjisMaxDoubleBytesWordLength >= 3)) { return(SHIFT_JIS_ENCODING); } // Distinguishing Shift_JIS and ISO-8859-1 can be a little tough for short words. The crude heuristic is: // - If we saw // - only two consecutive katakana chars in the whole text, or // - at least 10% of bytes that could be "upper" not-alphanumeric Latin1, // - then we conclude Shift_JIS, else ISO-8859-1 if (canBeISO88591 && canBeShiftJIS) { return((sjisMaxKatakanaWordLength == 2 && sjisKatakanaChars == 2) || isoHighOther * 10 >= length ? SHIFT_JIS_ENCODING : ISO88591_ENCODING); } // Otherwise, try in order ISO-8859-1, Shift JIS, UTF-8 and fall back to default platform encoding if (canBeISO88591) { return(ISO88591_ENCODING); } if (canBeShiftJIS) { return(SHIFT_JIS_ENCODING); } if (canBeUTF8) { return(Encoding.UTF8); } // Otherwise, we take a wild guess with platform encoding return(PLATFORM_DEFAULT_ENCODING_T); }