internal static DecoderResult decode(byte[] bytes) { BitSource bits = new BitSource(bytes); StringBuilder result = new StringBuilder(100); StringBuilder resultTrailer = new StringBuilder(0); List<byte[]> byteSegments = new List<byte[]>(1); Mode mode = Mode.ASCII_ENCODE; do { if (mode == Mode.ASCII_ENCODE) { if (!decodeAsciiSegment(bits, result, resultTrailer, out mode)) return null; } else { switch (mode) { case Mode.C40_ENCODE: if (!decodeC40Segment(bits, result)) return null; break; case Mode.TEXT_ENCODE: if (!decodeTextSegment(bits, result)) return null; break; case Mode.ANSIX12_ENCODE: if (!decodeAnsiX12Segment(bits, result)) return null; break; case Mode.EDIFACT_ENCODE: if (!decodeEdifactSegment(bits, result)) return null; break; case Mode.BASE256_ENCODE: if (!decodeBase256Segment(bits, result, byteSegments)) return null; break; default: return null; } mode = Mode.ASCII_ENCODE; } } while (mode != Mode.PAD_ENCODE && bits.available() > 0); if (resultTrailer.Length > 0) { result.Append(resultTrailer.ToString()); } return new DecoderResult(bytes, result.ToString(), byteSegments.Count == 0 ? null : byteSegments, null); }
public void testSource() { byte[] bytes = { 1, 2, 3, 4, 5 }; BitSource source = new BitSource(bytes); Assert.AreEqual(40, source.available()); Assert.AreEqual(0, source.readBits(1)); Assert.AreEqual(39, source.available()); Assert.AreEqual(0, source.readBits(6)); Assert.AreEqual(33, source.available()); Assert.AreEqual(1, source.readBits(1)); Assert.AreEqual(32, source.available()); Assert.AreEqual(2, source.readBits(8)); Assert.AreEqual(24, source.available()); Assert.AreEqual(12, source.readBits(10)); Assert.AreEqual(14, source.available()); Assert.AreEqual(16, source.readBits(8)); Assert.AreEqual(6, source.available()); Assert.AreEqual(5, source.readBits(6)); Assert.AreEqual(0, source.available()); }
/// <summary> /// See ISO 16022:2006, 5.2.8 and Annex C Table C.3 /// </summary> private static bool decodeEdifactSegment(BitSource bits, StringBuilder result) { do { // If there is only two or less bytes left then it will be encoded as ASCII if (bits.available() <= 16) { return true; } for (int i = 0; i < 4; i++) { int edifactValue = bits.readBits(6); // Check for the unlatch character if (edifactValue == 0x1F) { // 011111 // Read rest of byte, which should be 0, and stop int bitsLeft = 8 - bits.BitOffset; if (bitsLeft != 8) { bits.readBits(bitsLeft); } return true; } if ((edifactValue & 0x20) == 0) { // no 1 in the leading (6th) bit edifactValue |= 0x40; // Add a leading 01 to the 6 bit binary value } result.Append((char)edifactValue); } } while (bits.available() > 0); return true; }
/// <summary> /// See ISO 16022:2006, 5.2.7 /// </summary> private static bool decodeAnsiX12Segment(BitSource bits, StringBuilder result) { // Three ANSI X12 values are encoded in a 16-bit value as // (1600 * C1) + (40 * C2) + C3 + 1 int[] cValues = new int[3]; do { // If there is only one byte left then it will be encoded as ASCII if (bits.available() == 8) { return true; } int firstByte = bits.readBits(8); if (firstByte == 254) { // Unlatch codeword return true; } parseTwoBytes(firstByte, bits.readBits(8), cValues); for (int i = 0; i < 3; i++) { int cValue = cValues[i]; if (cValue == 0) { // X12 segment terminator <CR> result.Append('\r'); } else if (cValue == 1) { // X12 segment separator * result.Append('*'); } else if (cValue == 2) { // X12 sub-element separator > result.Append('>'); } else if (cValue == 3) { // space result.Append(' '); } else if (cValue < 14) { // 0 - 9 result.Append((char)(cValue + 44)); } else if (cValue < 40) { // A - Z result.Append((char)(cValue + 51)); } else { return false; } } } while (bits.available() > 0); return true; }
/// <summary> /// See ISO 16022:2006, 5.2.6 and Annex C, Table C.2 /// </summary> private static bool decodeTextSegment(BitSource bits, StringBuilder result) { // Three Text values are encoded in a 16-bit value as // (1600 * C1) + (40 * C2) + C3 + 1 // TODO(bbrown): The Upper Shift with Text doesn't work in the 4 value scenario all the time bool upperShift = false; int[] cValues = new int[3]; int shift = 0; do { // If there is only one byte left then it will be encoded as ASCII if (bits.available() == 8) { return true; } int firstByte = bits.readBits(8); if (firstByte == 254) { // Unlatch codeword return true; } parseTwoBytes(firstByte, bits.readBits(8), cValues); for (int i = 0; i < 3; i++) { int cValue = cValues[i]; switch (shift) { case 0: if (cValue < 3) { shift = cValue + 1; } else if (cValue < TEXT_BASIC_SET_CHARS.Length) { char textChar = TEXT_BASIC_SET_CHARS[cValue]; if (upperShift) { result.Append((char)(textChar + 128)); upperShift = false; } else { result.Append(textChar); } } else { return false; } break; case 1: if (upperShift) { result.Append((char)(cValue + 128)); upperShift = false; } else { result.Append((char)cValue); } shift = 0; break; case 2: // Shift 2 for Text is the same encoding as C40 if (cValue < C40_SHIFT2_SET_CHARS.Length) { char c40char = C40_SHIFT2_SET_CHARS[cValue]; if (upperShift) { result.Append((char)(c40char + 128)); upperShift = false; } else { result.Append(c40char); } } else if (cValue == 27) { // FNC1 result.Append((char)29); // translate as ASCII 29 } else if (cValue == 30) { // Upper Shift upperShift = true; } else { return false; } shift = 0; break; case 3: if (cValue < TEXT_SHIFT3_SET_CHARS.Length) { char textChar = TEXT_SHIFT3_SET_CHARS[cValue]; if (upperShift) { result.Append((char)(textChar + 128)); upperShift = false; } else { result.Append(textChar); } shift = 0; } else { return false; } break; default: return false; } } } while (bits.available() > 0); return true; }
/// <summary> /// See ISO 16022:2006, 5.2.3 and Annex C, Table C.2 /// </summary> private static bool decodeAsciiSegment(BitSource bits, StringBuilder result, StringBuilder resultTrailer, out Mode mode) { bool upperShift = false; mode = Mode.ASCII_ENCODE; do { int oneByte = bits.readBits(8); if (oneByte == 0) { return false; } else if (oneByte <= 128) { // ASCII data (ASCII value + 1) if (upperShift) { oneByte += 128; //upperShift = false; } result.Append((char)(oneByte - 1)); mode = Mode.ASCII_ENCODE; return true; } else if (oneByte == 129) { // Pad mode = Mode.PAD_ENCODE; return true; } else if (oneByte <= 229) { // 2-digit data 00-99 (Numeric Value + 130) int value = oneByte - 130; if (value < 10) { // padd with '0' for single digit values result.Append('0'); } result.Append(value); } else if (oneByte == 230) { // Latch to C40 encodation mode = Mode.C40_ENCODE; return true; } else if (oneByte == 231) { // Latch to Base 256 encodation mode = Mode.BASE256_ENCODE; return true; } else if (oneByte == 232) { // FNC1 result.Append((char)29); // translate as ASCII 29 } else if (oneByte == 233 || oneByte == 234) { // Structured Append, Reader Programming // Ignore these symbols for now //throw ReaderException.Instance; } else if (oneByte == 235) { // Upper Shift (shift to Extended ASCII) upperShift = true; } else if (oneByte == 236) { // 05 Macro result.Append("[)>\u001E05\u001D"); resultTrailer.Insert(0, "\u001E\u0004"); } else if (oneByte == 237) { // 06 Macro result.Append("[)>\u001E06\u001D"); resultTrailer.Insert(0, "\u001E\u0004"); } else if (oneByte == 238) { // Latch to ANSI X12 encodation mode = Mode.ANSIX12_ENCODE; return true; } else if (oneByte == 239) { // Latch to Text encodation mode = Mode.TEXT_ENCODE; return true; } else if (oneByte == 240) { // Latch to EDIFACT encodation mode = Mode.EDIFACT_ENCODE; return true; } else if (oneByte == 241) { // ECI Character // TODO(bbrown): I think we need to support ECI //throw ReaderException.Instance; // Ignore this symbol for now } else if (oneByte >= 242) { // Not to be used in ASCII encodation // ... but work around encoders that end with 254, latch back to ASCII if (oneByte != 254 || bits.available() != 0) { return false; } } } while (bits.available() > 0); mode = Mode.ASCII_ENCODE; return true; }
private static int parseECIValue(BitSource bits) { int firstByte = bits.readBits(8); if ((firstByte & 0x80) == 0) { // just one byte return firstByte & 0x7F; } if ((firstByte & 0xC0) == 0x80) { // two bytes int secondByte = bits.readBits(8); return ((firstByte & 0x3F) << 8) | secondByte; } if ((firstByte & 0xE0) == 0xC0) { // three bytes int secondThirdBytes = bits.readBits(16); return ((firstByte & 0x1F) << 16) | secondThirdBytes; } throw new ArgumentException("Bad ECI bits starting with byte " + firstByte); }
private static bool decodeNumericSegment(BitSource bits, StringBuilder result, int count) { // Read three digits at a time while (count >= 3) { // Each 10 bits encodes three digits if (bits.available() < 10) { return false; } int threeDigitsBits = bits.readBits(10); if (threeDigitsBits >= 1000) { return false; } result.Append(toAlphaNumericChar(threeDigitsBits / 100)); result.Append(toAlphaNumericChar((threeDigitsBits / 10) % 10)); result.Append(toAlphaNumericChar(threeDigitsBits % 10)); count -= 3; } if (count == 2) { // Two digits left over to read, encoded in 7 bits if (bits.available() < 7) { return false; } int twoDigitsBits = bits.readBits(7); if (twoDigitsBits >= 100) { return false; } result.Append(toAlphaNumericChar(twoDigitsBits / 10)); result.Append(toAlphaNumericChar(twoDigitsBits % 10)); } else if (count == 1) { // One digit left over to read if (bits.available() < 4) { return false; } int digitBits = bits.readBits(4); if (digitBits >= 10) { return false; } result.Append(toAlphaNumericChar(digitBits)); } return true; }
private static bool decodeKanjiSegment(BitSource bits, StringBuilder result, int count) { // Don't crash trying to read more bits than we have available. if (count * 13 > bits.available()) { return false; } // Each character will require 2 bytes. Read the characters as 2-byte pairs // and decode as Shift_JIS afterwards byte[] buffer = new byte[2 * count]; int offset = 0; while (count > 0) { // Each 13 bits encodes a 2-byte character int twoBytes = bits.readBits(13); int assembledTwoBytes = ((twoBytes / 0x0C0) << 8) | (twoBytes % 0x0C0); if (assembledTwoBytes < 0x01F00) { // In the 0x8140 to 0x9FFC range assembledTwoBytes += 0x08140; } else { // In the 0xE040 to 0xEBBF range assembledTwoBytes += 0x0C140; } buffer[offset] = (byte)(assembledTwoBytes >> 8); buffer[offset + 1] = (byte)assembledTwoBytes; offset += 2; count--; } // Shift_JIS may not be supported in some environments: try { result.Append(Encoding.GetEncoding(StringUtils.SHIFT_JIS).GetString(buffer, 0, buffer.Length)); } catch (Exception) { return false; } return true; }
private static bool decodeAlphanumericSegment(BitSource bits, StringBuilder result, int count, bool fc1InEffect) { // Read two characters at a time int start = result.Length; while (count > 1) { if (bits.available() < 11) { return false; } int nextTwoCharsBits = bits.readBits(11); result.Append(toAlphaNumericChar(nextTwoCharsBits / 45)); result.Append(toAlphaNumericChar(nextTwoCharsBits % 45)); count -= 2; } if (count == 1) { // special case: one character left if (bits.available() < 6) { return false; } result.Append(toAlphaNumericChar(bits.readBits(6))); } // See section 6.4.8.1, 6.4.8.2 if (fc1InEffect) { // We need to massage the result a bit if in an FNC1 mode: for (int i = start; i < result.Length; i++) { if (result[i] == '%') { if (i < result.Length - 1 && result[i + 1] == '%') { // %% is rendered as % result.Remove(i + 1, 1); } else { // In alpha mode, % should be converted to FNC1 separator 0x1D result.Remove(i, 1); result.Insert(i, new[] { (char)0x1D }); } } } } return true; }
private static bool decodeByteSegment(BitSource bits, StringBuilder result, int count, IList<byte[]> byteSegments, IDictionary<DecodeHintType, object> hints) { // Don't crash trying to read more bits than we have available. if (count << 3 > bits.available()) { return false; } byte[] readBytes = new byte[count]; for (int i = 0; i < count; i++) { readBytes[i] = (byte)bits.readBits(8); } String encoding; encoding = StringUtils.guessEncoding(readBytes, hints); try { result.Append(Encoding.GetEncoding(encoding).GetString(readBytes, 0, readBytes.Length)); } #if (WINDOWS_PHONE70 || WINDOWS_PHONE71 || SILVERLIGHT4 || SILVERLIGHT5 || NETFX_CORE || MONOANDROID || MONOTOUCH) catch (ArgumentException) { try { // Silverlight only supports a limited number of character sets, trying fallback to UTF-8 result.Append(Encoding.GetEncoding("UTF-8").GetString(readBytes, 0, readBytes.Length)); } catch (Exception) { return false; } } #endif #if WindowsCE catch (PlatformNotSupportedException) { try { // WindowsCE doesn't support all encodings. But it is device depended. // So we try here the some different ones if (encoding == "ISO-8859-1") { result.Append(Encoding.GetEncoding(1252).GetString(readBytes, 0, readBytes.Length)); } else { result.Append(Encoding.GetEncoding("UTF-8").GetString(readBytes, 0, readBytes.Length)); } } catch (Exception) { return false; } } #endif catch (Exception) { return false; } byteSegments.Add(readBytes); return true; }
private static bool decodeKanjiSegment(BitSource bits, StringBuilder result, int count) { // Don't crash trying to read more bits than we have available. if (count * 13 > bits.available()) { return false; } // Each character will require 2 bytes. Read the characters as 2-byte pairs // and decode as Shift_JIS afterwards byte[] buffer = new byte[2 * count]; int offset = 0; while (count > 0) { // Each 13 bits encodes a 2-byte character int twoBytes = bits.readBits(13); int assembledTwoBytes = ((twoBytes / 0x0C0) << 8) | (twoBytes % 0x0C0); if (assembledTwoBytes < 0x01F00) { // In the 0x8140 to 0x9FFC range assembledTwoBytes += 0x08140; } else { // In the 0xE040 to 0xEBBF range assembledTwoBytes += 0x0C140; } buffer[offset] = (byte)(assembledTwoBytes >> 8); buffer[offset + 1] = (byte)assembledTwoBytes; offset += 2; count--; } // Shift_JIS may not be supported in some environments: try { result.Append(Encoding.GetEncoding(StringUtils.SHIFT_JIS).GetString(buffer, 0, buffer.Length)); } #if (WINDOWS_PHONE70 || WINDOWS_PHONE71 || SILVERLIGHT4 || SILVERLIGHT5 || NETFX_CORE || MONOANDROID || MONOTOUCH) catch (ArgumentException) { try { // Silverlight only supports a limited number of character sets, trying fallback to UTF-8 result.Append(Encoding.GetEncoding("UTF-8").GetString(buffer, 0, buffer.Length)); } catch (Exception) { return false; } } #endif catch (Exception) { return false; } return true; }
/// <summary> /// See specification GBT 18284-2000 /// </summary> /// <param name="bits">The bits.</param> /// <param name="result">The result.</param> /// <param name="count">The count.</param> /// <returns></returns> private static bool decodeHanziSegment(BitSource bits, StringBuilder result, int count) { // Don't crash trying to read more bits than we have available. if (count * 13 > bits.available()) { return false; } // Each character will require 2 bytes. Read the characters as 2-byte pairs // and decode as GB2312 afterwards byte[] buffer = new byte[2 * count]; int offset = 0; while (count > 0) { // Each 13 bits encodes a 2-byte character int twoBytes = bits.readBits(13); int assembledTwoBytes = ((twoBytes / 0x060) << 8) | (twoBytes % 0x060); if (assembledTwoBytes < 0x003BF) { // In the 0xA1A1 to 0xAAFE range assembledTwoBytes += 0x0A1A1; } else { // In the 0xB0A1 to 0xFAFE range assembledTwoBytes += 0x0A6A1; } buffer[offset] = (byte)((assembledTwoBytes >> 8) & 0xFF); buffer[offset + 1] = (byte)(assembledTwoBytes & 0xFF); offset += 2; count--; } try { result.Append(Encoding.GetEncoding(StringUtils.GB2312).GetString(buffer, 0, buffer.Length)); } #if (WINDOWS_PHONE70 || WINDOWS_PHONE71 || SILVERLIGHT4 || SILVERLIGHT5 || NETFX_CORE || MONOANDROID || MONOTOUCH) catch (ArgumentException) { try { // Silverlight only supports a limited number of character sets, trying fallback to UTF-8 result.Append(Encoding.GetEncoding("UTF-8").GetString(buffer, 0, buffer.Length)); } catch (Exception) { return false; } } #endif catch (Exception) { return false; } return true; }
private static bool decodeByteSegment (BitSource bits, StringBuilder result, int count, CharacterSetECI currentCharacterSetECI, IList<byte[]> byteSegments, IDictionary<DecodeHintType, object> hints) { // Don't crash trying to read more bits than we have available. if (count << 3 > bits.available ()) { return false; } byte[] readBytes = new byte[count]; for (int i = 0; i < count; i++) { readBytes [i] = (byte)bits.readBits (8); } String encoding; if (currentCharacterSetECI == null) { // The spec isn't clear on this mode; see // section 6.4.5: t does not say which encoding to assuming // upon decoding. I have seen ISO-8859-1 used as well as // Shift_JIS -- without anything like an ECI designator to // give a hint. encoding = StringUtils.guessEncoding (readBytes, hints); } else { encoding = currentCharacterSetECI.EncodingName; } try { result.Append (Encoding.GetEncoding (encoding).GetString (readBytes, 0, readBytes.Length)); } #if (WINDOWS_PHONE70 || WINDOWS_PHONE71 || SILVERLIGHT4 || SILVERLIGHT5 || NETFX_CORE || MONOANDROID || MONOTOUCH) catch (ArgumentException) { try { // Silverlight only supports a limited number of character sets, trying fallback to UTF-8 result.Append(Encoding.GetEncoding("UTF-8").GetString(readBytes, 0, readBytes.Length)); } catch (Exception) { return false; } } #endif #if WindowsCE catch (PlatformNotSupportedException) { try { // WindowsCE doesn't support all encodings. But it is device depended. // So we try here the some different ones if (encoding == "ISO-8859-1") { result.Append(Encoding.GetEncoding(1252).GetString(readBytes, 0, readBytes.Length)); } else { result.Append(Encoding.GetEncoding("UTF-8").GetString(readBytes, 0, readBytes.Length)); } } catch (Exception) { return false; } } #endif catch (Exception) { return false; } byteSegments.Add (readBytes); return true; }
/// <summary> /// See ISO 16022:2006, 5.2.9 and Annex B, B.2 /// </summary> private static bool decodeBase256Segment(BitSource bits, StringBuilder result, IList<byte[]> byteSegments) { // Figure out how long the Base 256 Segment is. int codewordPosition = 1 + bits.ByteOffset; // position is 1-indexed int d1 = unrandomize255State(bits.readBits(8), codewordPosition++); int count; if (d1 == 0) { // Read the remainder of the symbol count = bits.available() / 8; } else if (d1 < 250) { count = d1; } else { count = 250 * (d1 - 249) + unrandomize255State(bits.readBits(8), codewordPosition++); } // We're seeing NegativeArraySizeException errors from users. if (count < 0) { return false; } byte[] bytes = new byte[count]; for (int i = 0; i < count; i++) { // Have seen this particular error in the wild, such as at // http://www.bcgen.com/demo/IDAutomationStreamingDataMatrix.aspx?MODE=3&D=Fred&PFMT=3&PT=F&X=0.3&O=0&LM=0.2 if (bits.available() < 8) { return false; } bytes[i] = (byte)unrandomize255State(bits.readBits(8), codewordPosition++); } byteSegments.Add(bytes); try { #if (WINDOWS_PHONE70 || WINDOWS_PHONE71 || WINDOWS_PHONE80 || SILVERLIGHT4 || SILVERLIGHT5 || NETFX_CORE || WindowsCE || PORTABLE) #if WindowsCE result.Append(Encoding.GetEncoding(1252).GetString(bytes, 0, bytes.Length)); #else result.Append(Encoding.GetEncoding("ISO-8859-1").GetString(bytes, 0, bytes.Length)); #endif #else result.Append(Encoding.GetEncoding("ISO-8859-1").GetString(bytes)); #endif } catch (Exception uee) { throw new InvalidOperationException("Platform does not support required encoding: " + uee); } return true; }
internal static DecoderResult decode(byte[] bytes, Version version, ErrorCorrectionLevel ecLevel, IDictionary<DecodeHintType, object> hints) { var bits = new BitSource(bytes); var result = new StringBuilder(50); var byteSegments = new List<byte[]>(1); var symbolSequence = -1; var parityData = -1; try { // CharacterSetECI currentCharacterSetECI = null; bool fc1InEffect = false; Mode mode; do { // While still another segment to read... if (bits.available() < 4) { // OK, assume we're done. Really, a TERMINATOR mode should have been recorded here mode = Mode.TERMINATOR; } else { try { mode = Mode.forBits(bits.readBits(4)); // mode is encoded by 4 bits } catch (ArgumentException) { return null; } } if (mode != Mode.TERMINATOR) { if (mode == Mode.FNC1_FIRST_POSITION || mode == Mode.FNC1_SECOND_POSITION) { // We do little with FNC1 except alter the parsed result a bit according to the spec fc1InEffect = true; } else if (mode == Mode.STRUCTURED_APPEND) { if (bits.available() < 16) { return null; } // not really supported; but sequence number and parity is added later to the result metadata // Read next 8 bits (symbol sequence #) and 8 bits (parity data), then continue symbolSequence = bits.readBits(8); parityData = bits.readBits(8); } else if (mode == Mode.ECI) { /* // Count doesn't apply to ECI int value = parseECIValue(bits); currentCharacterSetECI = CharacterSetECI.getCharacterSetECIByValue(value); if (currentCharacterSetECI == null) { return null; } * */ } else { // First handle Hanzi mode which does not start with character count if (mode == Mode.HANZI) { //chinese mode contains a sub set indicator right after mode indicator int subset = bits.readBits(4); int countHanzi = bits.readBits(mode.getCharacterCountBits(version)); if (subset == GB2312_SUBSET) { if (!decodeHanziSegment(bits, result, countHanzi)) return null; } } else { // "Normal" QR code modes: // How many characters will follow, encoded in this mode? int count = bits.readBits(mode.getCharacterCountBits(version)); if (mode == Mode.NUMERIC) { if (!decodeNumericSegment(bits, result, count)) return null; } else if (mode == Mode.ALPHANUMERIC) { if (!decodeAlphanumericSegment(bits, result, count, fc1InEffect)) return null; } else if (mode == Mode.BYTE) { if (!decodeByteSegment(bits, result, count, byteSegments, hints)) return null; } else if (mode == Mode.KANJI) { if (!decodeKanjiSegment(bits, result, count)) return null; } else { return null; } } } } } while (mode != Mode.TERMINATOR); } catch (ArgumentException) { // from readBits() calls return null; } #if WindowsCE var resultString = result.ToString().Replace("\n", "\r\n"); #else var resultString = result.ToString().Replace("\r\n", "\n").Replace("\n", Environment.NewLine); #endif return new DecoderResult(bytes, resultString, byteSegments.Count == 0 ? null : byteSegments, ecLevel == null ? null : ecLevel.ToString(), symbolSequence, parityData); }
/// <summary> /// See specification GBT 18284-2000 /// </summary> /// <param name="bits">The bits.</param> /// <param name="result">The result.</param> /// <param name="count">The count.</param> /// <returns></returns> private static bool decodeHanziSegment(BitSource bits, StringBuilder result, int count) { // Don't crash trying to read more bits than we have available. if (count * 13 > bits.available()) { return false; } // Each character will require 2 bytes. Read the characters as 2-byte pairs // and decode as GB2312 afterwards byte[] buffer = new byte[2 * count]; int offset = 0; while (count > 0) { // Each 13 bits encodes a 2-byte character int twoBytes = bits.readBits(13); int assembledTwoBytes = ((twoBytes / 0x060) << 8) | (twoBytes % 0x060); if (assembledTwoBytes < 0x003BF) { // In the 0xA1A1 to 0xAAFE range assembledTwoBytes += 0x0A1A1; } else { // In the 0xB0A1 to 0xFAFE range assembledTwoBytes += 0x0A6A1; } buffer[offset] = (byte)((assembledTwoBytes >> 8) & 0xFF); buffer[offset + 1] = (byte)(assembledTwoBytes & 0xFF); offset += 2; count--; } try { result.Append(Encoding.GetEncoding(StringUtils.GB2312).GetString(buffer, 0, buffer.Length)); } catch (Exception) { return false; } return true; }