public void writeInteractions(SpriteDefinitionBox s, int index) { Interaction i = interactions[index]; switch (i.opcode) { case 1: i.id = s.GetBoxValue(0); break; case 2: i.id = s.GetBoxValue(0); i.x = s.GetBoxValue(1); i.y = s.GetBoxValue(2); break; case 3: i.id = s.GetBoxValue(0); break; case 4: i.id = s.GetBoxValue(0); break; case 5: i.id = s.GetBoxValue(0); break; case 6: i.id = s.GetBoxValue(0); i.value8 = (byte)s.GetBoxValue(1); break; case 7: i.id = s.GetBoxValue(0); i.x = (byte)s.GetBoxValue(1); i.y = (byte)s.GetBoxValue(2); if (i.first) { i.value8 = (byte)s.GetBoxValue(3); } break; case 8: i.id = s.GetBoxValue(0); i.value8 = (byte)s.GetBoxValue(1); i.x = (i.value8 & 0xF) * 16; i.y = (i.value8 >> 4) * 16; break; case 9: i.type = (byte)s.GetBoxValue(0); i.id = s.GetBoxValue(1); i.value8 = (byte)s.GetBoxValue(2); i.x = (byte)s.GetBoxValue(3); i.y = (byte)s.GetBoxValue(4); break; case 0xA: i.value8 = (byte)s.GetBoxValue(0); i.id = (byte)s.GetBoxValue(1); i.position = (byte)s.GetBoxValue(2); i.x = (i.position & 0xF) * 16; i.y = (i.position >> 4) * 16; break; } interactions[index] = i; }
public void setInteractionDef(Interaction i, ref SpriteDefinitionBox s) { switch (i.opcode) { case 1: s.SetVisibleBoxes(true, false, false, false, false); s.SetBoxValues(0, "ID:", i.id, 65535); break; case 2: s.SetVisibleBoxes(true, true, true, false, false); s.SetBoxValues(0, "ID:", i.id, 65535); s.SetBoxValues(1, "X:", (byte)i.x, 255); s.SetBoxValues(2, "Y:", (byte)i.y, 255); break; case 3: s.SetVisibleBoxes(true, false, false, false, false); s.SetBoxValues(0, "ID:", i.id, 65535); break; case 4: s.SetVisibleBoxes(true, false, false, false, false); s.SetBoxValues(0, "ID:", i.id, 65535); break; case 5: s.SetVisibleBoxes(true, false, false, false, false); s.SetBoxValues(0, "ID:", i.id, 65535); break; case 6: s.SetVisibleBoxes(true, true, false, false, false); s.SetBoxValues(0, "ID:", i.id, 65535); s.SetBoxValues(1, "Quantity:", i.value8, 255); break; case 7: s.SetVisibleBoxes(true, true, true, i.first, false); s.SetBoxValues(0, "ID:", i.id, 65535); s.SetBoxValues(1, "X:", (byte)i.x, 255); s.SetBoxValues(2, "Y:", (byte)i.y, 255); s.SetBoxValues(3, "Quantity:", i.value8, 255); break; case 8: s.SetVisibleBoxes(true, true, false, false, false); s.SetBoxValues(0, "ID:", i.id, 65535); s.SetBoxValues(1, "Position:", i.value8, 255); break; case 9: /*s.SetVisibleBoxes(true, true, true, false, false); * s.SetBoxValues(0, "ID:", i.id, 65535); * s.SetBoxValues(1, "Unknown:", i.value8, 255); * s.SetBoxValues(2, "Text Set:", i.value8s, 255);*/ s.SetVisibleBoxes(true, true, true, true, true); s.SetBoxValues(0, "Type:", i.type, 255); s.SetBoxValues(1, "ID:", i.id, 65535); s.SetBoxValues(2, "Unknown:", i.value8, 255); s.SetBoxValues(3, "X:", (ushort)i.x, 255); s.SetBoxValues(4, "Y:", (ushort)i.y, 255); break; case 0xA: s.SetVisibleBoxes(i.first, true, true, false, false); s.SetBoxValues(0, "Flags:", i.value8, 255); s.SetBoxValues(1, "Item:", i.id, 255); s.SetBoxValues(2, "Position:", i.position, 255); break; } }