public void Send(string connectedId, object obj) { Socket clientSocket = null; if (!clients.TryGetValue(connectedId, out clientSocket)) { ZLogger.Debug("ZServer 001 : 发送对象无效,停止发送!", LogType.Error); return; } zSend.SetOnDisConnected((str) => { clients.TryRemove(connectedId, out Socket _); OnDisConnected?.Invoke(str); }); zSend.Send(clientSocket, obj, connectedId); }
public void Send(object obj) { zSend.Send(socket, obj); }