static int IsInteractable(IntPtr L) { L.ChkArgsCount(1); ZFrame.UGUI.UISelectable obj = (ZFrame.UGUI.UISelectable)L.ChkUnityObjectSelf(1, "ZFrame.UGUI.UISelectable"); bool o = obj.IsInteractable(); L.PushBoolean(o); return(1); }
static int set_selectable(IntPtr L) { object o = L.ToUserData(1); ZFrame.UGUI.UISelectable obj = (ZFrame.UGUI.UISelectable)o; if (obj == null) { LuaTypes types = L.Type(1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name selectable"); } else { LuaDLL.luaL_error(L, "attempt to index selectable on a nil value"); } } obj.selectable = L.ToComponent(3, typeof(UnityEngine.UI.Selectable)) as UnityEngine.UI.Selectable; return(0); }
static int get_selectable(IntPtr L) { object o = L.ToUserData(1); ZFrame.UGUI.UISelectable obj = (ZFrame.UGUI.UISelectable)o; if (obj == null) { LuaTypes types = L.Type(1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name selectable"); } else { LuaDLL.luaL_error(L, "attempt to index selectable on a nil value"); } } L.PushLightUserData(obj.selectable); return(1); }