/// <summary> /// Create a zip archive sending output to the <paramref name="outputStream"/> passed. /// </summary> /// <param name="outputStream">The stream to write archive data to.</param> /// <param name="sourceDirectory">The directory to source files from.</param> /// <param name="recurse">True to recurse directories, false for no recursion.</param> /// <param name="fileFilter">The <see cref="PathFilter">file filter</see> to apply.</param> /// <param name="directoryFilter">The <see cref="PathFilter">directory filter</see> to apply.</param> /// <remarks>The <paramref name="outputStream"/> is closed after creation.</remarks> public void CreateZip(Stream outputStream, string sourceDirectory, bool recurse, string fileFilter, string directoryFilter) { NameTransform = new ZipNameTransform(sourceDirectory); sourceDirectory_ = sourceDirectory; using (outputStream_ = new ZipOutputStream(outputStream)) { outputStream_.SetLevel((int)CompressionLevel); if (password_ != null) { outputStream_.Password = password_; } outputStream_.UseZip64 = UseZip64; var scanner = new FileSystemScanner(fileFilter, directoryFilter); scanner.ProcessFile += ProcessFile; if (this.CreateEmptyDirectories) { scanner.ProcessDirectory += ProcessDirectory; } if (events_ != null) { if (events_.FileFailure != null) { scanner.FileFailure += events_.FileFailure; } if (events_.DirectoryFailure != null) { scanner.DirectoryFailure += events_.DirectoryFailure; } } scanner.Scan(sourceDirectory, recurse); } }
/// <summary> /// Initialise a new instance of the <see cref="ZipEntryFactory"/> class. /// </summary> /// <remarks>A default <see cref="INameTransform"/>, and the LastWriteTime for files is used.</remarks> public ZipEntryFactory() { nameTransform_ = new ZipNameTransform(); isUnicodeText_ = ZipStrings.UseUnicode; }