public override void Slk_DeSerialize(object data) { TryAutoDeSerialize(data); return; string[] srr = (string[])data; if (srr != null) { Id = srr[0]; WeUnitTypeId = srr[1]; CombatPower = SlkParseUtil.Parse2Int(srr[2]); } }
public override void Slk_DeSerialize(object data) { TryAutoDeSerialize(data); return; string[] srr = (string[])data; if (srr != null) { Id = srr[0]; Items = SlkParseUtil.Config2IdList(srr[1]); ItemPool = SlkParseUtil.Config2IdPool(srr[2]); RandomCount = SlkParseUtil.Parse2Int(srr[3]); } }
/// <summary> /// 尝试直接自动转换掉 /// </summary> /// <param name="data"></param> public void TryAutoDeSerialize(object data) { string[] srr = (string[])data; if (srr != null) { Id = srr[0]; StringBuilder sb = new StringBuilder(); var properties = this.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public).ToList(); //无标签的无效 properties.RemoveAll((info => info.GetCustomAttribute <SlkPropertyAttribute>() == null)); properties.Sort((p1, p2) => { var p1Index = p1.GetCustomAttribute <SlkPropertyAttribute>(); var p2Index = p2.GetCustomAttribute <SlkPropertyAttribute>(); var p1i = p1Index != null ? p1Index.Index : int.MaxValue; var p2i = p2Index != null ? p2Index.Index : int.MaxValue; return(p1i - p2i); }); int lastIndex = 0; foreach (var propertyInfo in properties) { var atb = propertyInfo.GetCustomAttribute <SlkPropertyAttribute>(); var index = atb.Index; if (index == lastIndex) { //保证相同的标签 都为1 也一样能自增 index++; } index = Math.Max(0, index); lastIndex = index; if (propertyInfo.PropertyType == typeof(int)) { propertyInfo.SetValue(this, SlkParseUtil.Parse2Int(srr[index])); } else if (propertyInfo.PropertyType == typeof(float)) { propertyInfo.SetValue(this, SlkParseUtil.Parse2Float(srr[index])); } else if (propertyInfo.PropertyType == typeof(double)) { propertyInfo.SetValue(this, SlkParseUtil.Parse2Double(srr[index])); } else if (propertyInfo.PropertyType == typeof(bool)) { propertyInfo.SetValue(this, SlkParseUtil.Parse2Bool(srr[index])); } else if (propertyInfo.PropertyType == typeof(string)) { propertyInfo.SetValue(this, srr[index]); } else if (propertyInfo.PropertyType == typeof(RandomWeightPool <string>)) { propertyInfo.SetValue(this, SlkParseUtil.Config2IdPool(srr[index])); } else if (propertyInfo.PropertyType == typeof(List <string>)) { propertyInfo.SetValue(this, SlkParseUtil.Config2IdList(srr[index])); } else if (propertyInfo.PropertyType.IsSubclassOf(typeof(SlkDataObject))) { //现在都不直接饮用对象了,都是用ID var obj = SlkManager.Instance.GetSlkData <SlkDataObject>(srr[index]); propertyInfo.SetValue(this, obj); } } } }