private void initialize() { dieLabels = form.GetDice(); scoreButtons = form.ScoreButtons(); for (int i = 0; i < dice.Length; i++) { dice[i] = new Die(dieLabels[i]); } //for (int i = 0; i < testNames.Length; i++) //{ // players.Add(new Player(testNames[i], scoreLabels)); //} }