/// <summary> /// The check victory. /// </summary> private void CheckVictory() { if (this.player1ScoreCount == this.player2ScoreCount && this.player1ScoreCount == 13) { if (this.player1TotalSum > this.player2TotalSum) { MessageBox.Show("Player 1 WON !!!"); } else if (this.player1TotalSum < this.player2TotalSum) { MessageBox.Show("Player 2 WON !!!"); } else { MessageBox.Show("DRAW !!!"); } MessageBoxResult messageBoxResult = MessageBox.Show("Do you want to play new game?", "Victory", System.Windows.MessageBoxButton.YesNo); if (messageBoxResult == MessageBoxResult.Yes) { TwoPlayersWindow twoPlayersWindow = new TwoPlayersWindow(); twoPlayersWindow.Left = this.Left; twoPlayersWindow.Top = this.Top; this.Close(); twoPlayersWindow.Show(); } else { this.Close(); } } }
/// <summary> /// The button two players click. /// </summary> /// <param name="sender"> /// The sender. /// </param> /// <param name="e"> /// The e. /// </param> private void BtnTwoPlayersClick(object sender, RoutedEventArgs e) { TwoPlayersWindow twoPlayersWindow = new TwoPlayersWindow(); twoPlayersWindow.Left = this.Left; twoPlayersWindow.Top = this.Top; this.Close(); twoPlayersWindow.Show(); }