示例#1
0
        private RectF _ViewToWorld(RectF rect)
        {
            rect.Transform(_view);
            var _rect = new RectF(rect.X + _origin.X, rect.Y + _origin.Y, rect.Width, rect.Height);

            return(_rect);
        }
示例#2
0
        private RectF _WorldToView(RectF rect)
        {
            var _rect = new RectF(rect.X - _origin.X, rect.Y - _origin.Y, rect.Width, rect.Height);

            _rect.Transform(_viewResverse);
            return(_rect);
        }