示例#1
0
 public virtual void SetDefaults(UIControl control, string subtype = "default")
 {
 }
示例#2
0
        public void ProcessInputEvents(InputState input, bool mouseOver)
        {
            if (UIManager.dragForm == null) {
                {
                    var swap = mouseOverLastFrame;
                    mouseOverLastFrame = mouseOverThisFrame;
                    mouseOverThisFrame = swap;
                    mouseOverThisFrame.Clear();
                }
                if (mouseOver) frame.Dive((ctl) => ctl.ScreenRect.Contains(input.MousePosition), (ctl) => ctl.InterceptMouse(input.MousePosition - ctl.ScreenRect.Position), (ctl) => mouseOverThisFrame.Add(ctl));

                foreach (UIControl ctl in mouseOverLastFrame) if (!mouseOverThisFrame.Contains(ctl)) ctl.OnMouseLeave(input);
                foreach (UIControl ctl in mouseOverThisFrame) if (!mouseOverLastFrame.Contains(ctl)) ctl.OnMouseEnter(input);

                for (int i = 0; i < 3; i++) {
                    foreach (UIControl ctl in mouseOverThisFrame) {
                        if (input.MouseReleased(i)) ctl.OnMouseUp(input, i);
                        if (input.MousePressed(i)) {
                            ctl.OnMouseDown(input, i);
                            if (ctl.IsDraggable(i)) {
                                UIManager.dragForm = this;
                                dragControl = ctl;
                                dragStart = dragLast = input.MousePosition;
                                dragButton = i;
                                // todo: maybe abort rest of non-drag phase?
                            }
                        }
                    }
                }

                // set kb focus
                if (mouseOver && input.MousePressed(0)) {
                    UIControl focus = mouseOverThisFrame.Count == 0 ? window : mouseOverThisFrame.Last();
                    while (focus != null) {
                        if (focus.CanTakeKeyboardFocus(input)) break;
                        focus = focus.Parent;
                    }
                    keyboardFocus = focus;
                }

                if (input.scrollWheel != 0) foreach (UIControl ctl in mouseOverThisFrame) {
                    if (ctl.OnScroll(input.scrollWheel)) break;
                    else if (ctl == mouseOverThisFrame.Last()) {
                        UIControl ctc = ctl.Parent;
                        while (ctc != null) {
                            if (ctc.OnScroll(input.scrollWheel)) break;
                            ctc = ctc.Parent;
                        }
                    }
                }

            }
            else if (UIManager.dragForm == this) {
                if (input.MouseReleased(dragButton)) {
                    dragControl.OnMouseUp(input, dragButton);
                    dragControl = null; // don't hold an old ref
                    UIManager.dragForm = null; // and of course
                }
                else if (input.MousePosition != dragLast) {
                    dragControl.OnDrag(input, dragButton, input.MousePosition - dragLast, input.MousePosition - dragStart);
                    dragLast = input.MousePosition;
                }
            }

            if (Focused) { // keyboard
                if (keyboardFocus == null) keyboardFocus = window;
                UIControl focus = keyboardFocus;

                while (focus != null && input.pressedQueue.Count > 0) {
                    focus.OnKeyDown(input);
                    focus = focus.Parent;
                }
            }
        }
示例#3
0
 public static void SetDefaults(UIControl control, string subtype)
 {
     { var c = control as Button; if (c != null) { SetDefaults(c, subtype); return; } }
 }
示例#4
0
 public override void SetDefaults(UIControl control, string subtype)
 {
     ThemeManager.SetDefaults(control, subtype);
 }