public void RotateAtAppend () { var m = new Matrix (1, 2, 3, 4, 5, 6); m.RotateAtAppend (33, 5, 5); CheckMatrix (new Matrix (-0.25060750208463, 2.22198017090588, 0.337455563776164, 4.98859937682678, 4.45536096498497, 5.83867056794542), m); }
public void RotateAtAppend () { var m = new Matrix (1, 2, 3, 4, 5, 6); m.RotateAtAppend (33, 5, 5); CheckMatrix (new Matrix (-0.25060750208463, 2.22198017090588, 0.337455563776164, 4.98859937682678, 4.45536096498497, 5.83867056794542), m); }