/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public TheDude( Game1 game ) : base(game) { parentGame = game; drawPosition = new Vector2(298,212); }
//Necessary Constructor public PlayerSprite(Game1 game) : base(game) { parentGame = game; }