private String getGameobjects(ObjectBuilder obj) { String s = ""; foreach (XnaScrapId go in obj.GameObjects.Keys) { s += go.ToString() + NetCtrlService.Seperator; } return s; }
public Core(Game game) : base(game) { m_performanceMonitor = new PerformanceMonitor(game); Game.Services.AddService(typeof(Core), this); Game.Components.Add(this); m_objectBuilder = new ObjectBuilder.ObjectBuilder(game); m_logicService = new LogicService(game); m_macroService = new MacroService(game); m_resourceService = new ResourceService(game); m_stateMachineService = new StateMachine.StateMachineService(game); }