示例#1
0
文件: GameBase.cs 项目: mind0n/hive
		protected override void LoadContent()
		{
			Camera.Initialize();
			Renderer = new DrawingContext(GraphicsDevice);
			OnLoadContent();
		}
示例#2
0
文件: GameBase.cs 项目: mind0n/hive
		protected override void LoadContent()
		{
			Camera.Initialize();
			Renderer = new DrawingContext(GraphicsDevice);
			Graphics.GraphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise;
			OnLoadContent();
		}